Hello Commanders
Yes it is me again your favorite Fleet Leader and Sky Marshall, Guild Leader and C.E.O Vicktore Beskor. And i am back to talk about my favorite subject. Now my last thread on this topic was locked because the forum MODs felt it was more of a suggestion and less of a discussion. So i have decided to reframe the thread to be more of a discussion. So i am going to post a multi part question and see where it goes.
*WARNING* this thread may contain SARCASM so if you are easily offended stop reading now.....if not by all means continue on.
Okay here we go.
Why are the following Gameplay Mechanics met with such Visceral Opposition and general hatred in this community?
1- Proper Fleet Mechanics
1.a. Fleet Tags
1.b. Fleet chat
1.c. Fleet Mail
1.d. Fleet bank
1.e. Fleet Invites and Dismissal
2- Player Owned Stations and Outpost
3- Player Managed systems
3.a. Player named system bodies
Here is a list of unacceptable answers either that have been said before and don't need to be said again or they are just plainly STUPID.
1- Because FD said so
2- Because David Braben said so
The reason these answers are unacceptable is because Elite Dangerous is a Massively Multiplayer Online Environment with a 10 year development plan. So this means what the Devs say now may change in the future. And no one can predict the future and if you think you can you are a CRAZY PERSON. And what David Braben says today he could change his mind and no one here is a mind reader and if you think you are, again you are a CRAZY PERSON.
And if you are just a GRUMPY Commander and are just going to say " I HATE FLEETS AND NO ONE IS GOING TO TELL ME WHERE I CAN GO AND WHAT I CAN DO"
I have this to say to you none of the Gameplay Mechanics talked about in this thread stops you from doing anything you want you are just being ANTISOCIAL and you should just play in solo mode forever. And i would like to point out that even in a private group like "Mobius" there are rules you have to follow or you will get band from the group.
Now there are some answers i will except but i would like them explained so i can understand them. They go as followed.
1-The Stellar Forge engine can not handle that type of gameplay
2-The P2P game mechanics can not handle that type of gameplay
3-The Amazon servers can not handle that type of gameplay
Now i know some of you may say "here is Vicktore bring this up again". Well as the Fleet leader, Sky Marshall and or C.E.O of the Earth Defense Fleet I feel that it is my responsibility to make Fleet life not only easier but more entertaining and dynamic. So I will continue to speak out for my Fleet and advocate for gameplay mechanics that enhance Fleet gameplay.
Thank you
Fleet Leader,Sky Marshall,C.E.O,Guild Leader,Benevolent Dictator Vicktore Beskor
Fly Strong o7
www.earthdefensefleet.com
Yes it is me again your favorite Fleet Leader and Sky Marshall, Guild Leader and C.E.O Vicktore Beskor. And i am back to talk about my favorite subject. Now my last thread on this topic was locked because the forum MODs felt it was more of a suggestion and less of a discussion. So i have decided to reframe the thread to be more of a discussion. So i am going to post a multi part question and see where it goes.
*WARNING* this thread may contain SARCASM so if you are easily offended stop reading now.....if not by all means continue on.
Okay here we go.
Why are the following Gameplay Mechanics met with such Visceral Opposition and general hatred in this community?
1- Proper Fleet Mechanics
1.a. Fleet Tags
1.b. Fleet chat
1.c. Fleet Mail
1.d. Fleet bank
1.e. Fleet Invites and Dismissal
2- Player Owned Stations and Outpost
3- Player Managed systems
3.a. Player named system bodies
Here is a list of unacceptable answers either that have been said before and don't need to be said again or they are just plainly STUPID.
1- Because FD said so
2- Because David Braben said so
The reason these answers are unacceptable is because Elite Dangerous is a Massively Multiplayer Online Environment with a 10 year development plan. So this means what the Devs say now may change in the future. And no one can predict the future and if you think you can you are a CRAZY PERSON. And what David Braben says today he could change his mind and no one here is a mind reader and if you think you are, again you are a CRAZY PERSON.
And if you are just a GRUMPY Commander and are just going to say " I HATE FLEETS AND NO ONE IS GOING TO TELL ME WHERE I CAN GO AND WHAT I CAN DO"
I have this to say to you none of the Gameplay Mechanics talked about in this thread stops you from doing anything you want you are just being ANTISOCIAL and you should just play in solo mode forever. And i would like to point out that even in a private group like "Mobius" there are rules you have to follow or you will get band from the group.
Now there are some answers i will except but i would like them explained so i can understand them. They go as followed.
1-The Stellar Forge engine can not handle that type of gameplay
2-The P2P game mechanics can not handle that type of gameplay
3-The Amazon servers can not handle that type of gameplay
Now i know some of you may say "here is Vicktore bring this up again". Well as the Fleet leader, Sky Marshall and or C.E.O of the Earth Defense Fleet I feel that it is my responsibility to make Fleet life not only easier but more entertaining and dynamic. So I will continue to speak out for my Fleet and advocate for gameplay mechanics that enhance Fleet gameplay.
Thank you
Fleet Leader,Sky Marshall,C.E.O,Guild Leader,Benevolent Dictator Vicktore Beskor
Fly Strong o7
www.earthdefensefleet.com