Greetings,
We have already seen an issue whereby Annaconda's and Lakons drop vast amounts of cannisters. After a brief discussion on the Skype chat I thought I would post my thoughts:
How about the smaller ships have single cannisters, the larger ships then have the equivalent of pallets and the largest ships have the equivalent of containers.
The larger pallets and containers could be shot to break up the smaller cannisters, but at a risk of loosing a percentage of the canisters (this could be linked to the type of weapon that is used to break up the pallets/cannisters and what is held within said cannisters).
This would limit the overall number of dropped canisters, perhaps once the limit is reached (20) any further pallet/container shot at are simply destroyed....
My reasoning is it is more realistic than the current 20 limit rule..
Thoughts, ideas, suggestions....
Kro
We have already seen an issue whereby Annaconda's and Lakons drop vast amounts of cannisters. After a brief discussion on the Skype chat I thought I would post my thoughts:
How about the smaller ships have single cannisters, the larger ships then have the equivalent of pallets and the largest ships have the equivalent of containers.
The larger pallets and containers could be shot to break up the smaller cannisters, but at a risk of loosing a percentage of the canisters (this could be linked to the type of weapon that is used to break up the pallets/cannisters and what is held within said cannisters).
This would limit the overall number of dropped canisters, perhaps once the limit is reached (20) any further pallet/container shot at are simply destroyed....
My reasoning is it is more realistic than the current 20 limit rule..
Thoughts, ideas, suggestions....
Kro