I am engineering a Conda to the hilt. I am running a reinforced Bi-weave with fast charge..
I was playing around on coriolis.io with various Booster loadouts, and to my surprise according to coriolis.io, there is no better PVE shield tanking then running ALL resistance augmented boosters. If you look at the "defensive" stats against any PVE ship, the "shields will hold" time is always much longer for an all resistance augmented booster(s) setup vs other combination of heavy,thermal etc.
There only exception I can see is if the NPC is running solely a PA canon and even then, the difference is not much..... AND the recharge time on an all resistance augmented booster conda is MUCH less then one using others like Heavy Duty. This is because the overall raw shield strength is lower = faster charger rates.
It almost seems like the numbers don't add up... for example according to coriolis, a 1,200 MJ conda running augmented booster has shields that last much longer then a 2,400 MJ conda running heavy boosters.
I tried it against all the NPC ships and even against custom created engineered ships... the numbers all come back the same, just go all augmented boosters..
I was playing around on coriolis.io with various Booster loadouts, and to my surprise according to coriolis.io, there is no better PVE shield tanking then running ALL resistance augmented boosters. If you look at the "defensive" stats against any PVE ship, the "shields will hold" time is always much longer for an all resistance augmented booster(s) setup vs other combination of heavy,thermal etc.
There only exception I can see is if the NPC is running solely a PA canon and even then, the difference is not much..... AND the recharge time on an all resistance augmented booster conda is MUCH less then one using others like Heavy Duty. This is because the overall raw shield strength is lower = faster charger rates.
It almost seems like the numbers don't add up... for example according to coriolis, a 1,200 MJ conda running augmented booster has shields that last much longer then a 2,400 MJ conda running heavy boosters.
I tried it against all the NPC ships and even against custom created engineered ships... the numbers all come back the same, just go all augmented boosters..