Defenseless herbivores like the hadrosaurs and small herbivores would often get into this pose before they get attacked by a carnivore. Where they would stand in a more upright position to have a look around before they get killed. I was thinking it would be more dynamic for them to have this as an idle animation of sorts that they could use from time to time. Especially since it is an animation that is already in the game that could be used more often to make the most of it, similar to how territorial fights stem from regular fight animations.
The herbivores could use this scouting animation very rarely so that it seems like a member or two of the pack would look around for any potential threats as the other dinosaurs are grazing, feeding, or sleeping. The dinosaur would then stand up and have "scouting the area" as it's current activity similar to "feeding" or "sleeping". The occurrence of this animation could be as low as 1-10%, which is really low, but would make more sense if we have a flock of 18 Gallimimus or a herd of 12 Ouranosaurus, which makes them feel like they are looking out for each other as a pack. And similar to how the sleeping animation would occur more often at night, this scouting animation could occur more often if there is a ranger vehicle, tour vehicle, or potential threat nearby. Alpha's of the group, such as Ouranosaurus or Iguanodon, could do this animation more often as they are the leader of their pack and would lookout for their packmates.
The benefit of this scouting animation more often would make observing these dinosaurs a bit more interesting, and it would make their kill animation a bit less artificial. As is, whenever a defenseless herbivore strikes this scouting pose, it becomes pretty obvious that a predator is nearby and it would target this dinosaur. So having this animation happen from time to time, and sometimes having 2 or more if a carnivore is nearby, would make the attacks a bit more dynamic.
The herbivores could use this scouting animation very rarely so that it seems like a member or two of the pack would look around for any potential threats as the other dinosaurs are grazing, feeding, or sleeping. The dinosaur would then stand up and have "scouting the area" as it's current activity similar to "feeding" or "sleeping". The occurrence of this animation could be as low as 1-10%, which is really low, but would make more sense if we have a flock of 18 Gallimimus or a herd of 12 Ouranosaurus, which makes them feel like they are looking out for each other as a pack. And similar to how the sleeping animation would occur more often at night, this scouting animation could occur more often if there is a ranger vehicle, tour vehicle, or potential threat nearby. Alpha's of the group, such as Ouranosaurus or Iguanodon, could do this animation more often as they are the leader of their pack and would lookout for their packmates.
The benefit of this scouting animation more often would make observing these dinosaurs a bit more interesting, and it would make their kill animation a bit less artificial. As is, whenever a defenseless herbivore strikes this scouting pose, it becomes pretty obvious that a predator is nearby and it would target this dinosaur. So having this animation happen from time to time, and sometimes having 2 or more if a carnivore is nearby, would make the attacks a bit more dynamic.