It'd be nice if you could just pick which star in a system. I'm in a system right now that has 3 stars, about 20 planets and the one I want to mine is 1200k Ls away from the jump point. That's a big distance even for SC....
What are you smoking?
Jumping to the star is great, and logical.
1) It's the largest mass in the system and emitting the most energy, so it's logical that your nav computer would lock onto the star rather than some arbitrary celestial body.
2) Landing at star makes it very convenient when fuel scooping, especially for explorers.
3) Landing at star makes it very convenient for pirates and bounty hunters, since nav beacon is always close to star.
4) Landing at star means you are at the center of the system which makes it more convenient when travelling to planets or stations. Why? Because game doesn't know what planet or station you are planning to go to, so dropping you at the center means you don't have to fly extra miles. I would rather land at star and fly 900Ls than be randomly placed at the other end of the system and then have to fly 3000Ls instead. Plus it's more predictable when you know you land at star and that your distance to a station or planet will be roughly the same when you are doing missions that have short timers.
5) The star looks amazing, everytime.
Stop hating on the stars![]()
It'd be nice if you could just pick which star in a system. I'm in a system right now that has 3 stars, about 20 planets and the one I want to mine is 1200k Ls away from the jump point. That's a big distance even for SC....
Game developers don't seem to get that we might like to get up and get water or sandwich every once in a while. Not EVERYTHING in the game should require your full and undivided attention at all times.![]()