It is apparent the Thargoids are advanced, we have had to develop on many levels to try and keep up. from being able to hurt them, analysing their data in scans and countering the shut-down pulse. but there is one little problem for me, and that is the caustic missiles.
Type-10 doesn't have the greatest shields, and with AEGIS' buggy 1.5km range turrets you are almost definitely in the line of fire of the 'thunder cannon'. when this occurs you are exposed to the risk of being hit by caustic missiles which (as far as I am aware) have no counter-measure.
On the priority list of developments this is not high, but any help would be great. Ideas that could be effective could be;
-'Flash' shields. Not to be confused with regular shields, the device can behave in 2 ways, first being a point defence automatically triggered counter, if a missile gets too close a weak and temporary shield is emitted around the ship dissipating the caustic effects of the unshielded vessel, this is only synced to Caustic missiles to keep PvP on the norm. second possibility could be a charge and hold method like an ECM, but that would consume ALOT of energy.
-Caustic Counter ECM. An ECM programed to detect and dissipate incoming Caustic missiles.
-Point defence (anti-caustic)- pretty self explanatory and lazy approach...lazy can be good though
Anyone else have any suggestions relating to countering caustics?
Best of luck!
CMDR Jaylem
Type-10 doesn't have the greatest shields, and with AEGIS' buggy 1.5km range turrets you are almost definitely in the line of fire of the 'thunder cannon'. when this occurs you are exposed to the risk of being hit by caustic missiles which (as far as I am aware) have no counter-measure.
On the priority list of developments this is not high, but any help would be great. Ideas that could be effective could be;
-'Flash' shields. Not to be confused with regular shields, the device can behave in 2 ways, first being a point defence automatically triggered counter, if a missile gets too close a weak and temporary shield is emitted around the ship dissipating the caustic effects of the unshielded vessel, this is only synced to Caustic missiles to keep PvP on the norm. second possibility could be a charge and hold method like an ECM, but that would consume ALOT of energy.
-Caustic Counter ECM. An ECM programed to detect and dissipate incoming Caustic missiles.
-Point defence (anti-caustic)- pretty self explanatory and lazy approach...lazy can be good though
Anyone else have any suggestions relating to countering caustics?
Best of luck!
CMDR Jaylem