Are the COVAS audio messages such as "Frameshift Anomaly Detected," "Energy Surge Detected," etc. supposed to be distorted all the time at stations/bases under Thargoid attack? I'm thinking this is a feature, but I just wanted to make sure it wasn't a bug. And if it is a feature - could you please remove it, or reduce the frequency, asap?
I will admit that it does sound very cool and adds to immersion. After awhile, however, it detracts from the game because the garbled audio either grates on my nerves (all the anomaly warnings) or I miss important warnings (shutdown pulse).
It is a nice touch for immersion, so kudos to the audio team. However, can we have this fix via some magic "Pilot's Federation free update" soon?
I will admit that it does sound very cool and adds to immersion. After awhile, however, it detracts from the game because the garbled audio either grates on my nerves (all the anomaly warnings) or I miss important warnings (shutdown pulse).
It is a nice touch for immersion, so kudos to the audio team. However, can we have this fix via some magic "Pilot's Federation free update" soon?