Yes, both are above recommended specs, but it depends on two things:
- How fast is your graphic card compared to your CPU
- Will Frontier publish the game only with DirectX 11 support or did they upgrade the engine for DirectX 12 support too. (or are they planning in doing so)
It seems like it will only support DirectX 11 right now, since even the recommended requirements are only DirectX 11 - other games recommend DirectX 12 at this point. That's a pity, because the game will have the same problem as Planet Coaster when your zoo gets bigger and bigger. Yes, the Cobra engine supports multi-core CPU in general, but with DirectX 11 the draw calls are handled by only one core. So your CPU cannot send instructions to your GPU fast enough and that causes the frame rate drops in crowded parks and with thousands of building pieces. In that case a faster CPU will be better then a CPU with more cores. Additionally, the Cobra engine of Planet Coaster has issues when your CPU has more than 8 cores. How the improved Planet Zoo engine will perform with more than 8 cores... we will see

(According to an Youtuber during Beta - he had less FPS drops after he disabled some cores of his 12-core CPU)
If the game would be upgraded to DirectX 12 support, this bottleneck will be gone and a CPU with more cores is going to be better. But i doubt that will happen, because it would take an overhaul of the game engine again. And yeah, that's really a pity because it would improve the endgame performance noticeably and even Windows 7 (the minimum recommended spec) supports DirectX 12 now.
