TL;DR - I've had an absolutely horrific couple of days at work, I'm pretty drunk and wanted to log into cqc for a non rebuy risking way of blowing off some steam when I had this epiphany...
I outlined it in this posts "title" but its a basic equation, give CQC "Bots" / NPC's to make up the numbers, but not normal NPC's, make them Sarah Jane Avery's most evil creations, let us cqc wannabe's be guinea pigs to her latest and scariest subroutines, and in the interests of "balance" make the "bots" worth less CQC XP. As I understand the current rules a kill is worth one hundred XP, an assist is worth 50 XP, apply a ratio to killing bots - ie akill of a bot be worth less, a percentage, than killing a player (ratio*100xp= botXP). For talking sakes if 70% is the ratio we decide upon a human kill would be a hundred XP vs a bot being 70XP. Assisting with a human kill would be 50XP vs 35XP for assisting killing a bot. That ration could be 50%, could be 20%, could be anything, I just picked 70% almost at random...
The way I see it is if we go down this road its all win, FDev and SJA get to try out new things, CQC wannabe's like me get a match, no toes of legitimately legendary CQC elites are trodden on as the bots are worth significantly less than killing a seasoned CMDR, Noobs who missed the great cqc gold rush of one point what ever can still make rank and learn combat flying.
What am I missing? I know that any opening post arising from someone with a beard as silly as mine will have inevitably gotten something wrong in the preceding text, so I'd like to hear your thoughts on the idea...
I outlined it in this posts "title" but its a basic equation, give CQC "Bots" / NPC's to make up the numbers, but not normal NPC's, make them Sarah Jane Avery's most evil creations, let us cqc wannabe's be guinea pigs to her latest and scariest subroutines, and in the interests of "balance" make the "bots" worth less CQC XP. As I understand the current rules a kill is worth one hundred XP, an assist is worth 50 XP, apply a ratio to killing bots - ie akill of a bot be worth less, a percentage, than killing a player (ratio*100xp= botXP). For talking sakes if 70% is the ratio we decide upon a human kill would be a hundred XP vs a bot being 70XP. Assisting with a human kill would be 50XP vs 35XP for assisting killing a bot. That ration could be 50%, could be 20%, could be anything, I just picked 70% almost at random...
The way I see it is if we go down this road its all win, FDev and SJA get to try out new things, CQC wannabe's like me get a match, no toes of legitimately legendary CQC elites are trodden on as the bots are worth significantly less than killing a seasoned CMDR, Noobs who missed the great cqc gold rush of one point what ever can still make rank and learn combat flying.
What am I missing? I know that any opening post arising from someone with a beard as silly as mine will have inevitably gotten something wrong in the preceding text, so I'd like to hear your thoughts on the idea...
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