CQC CQC Credits Earned

At rank 30, Prestige 0, I've been making around 5000 (five thousand) credits per game.
The "Credits Earned" line in player statistics continues to rise, but appears to be increasing at around 2000 (two thousand) credits per game.
My character is heavily in debt (nearly bankrupt), but even so, the loan rate is only supposed to be 10% (ten percent).
My objective in CQC was to pay off the loan, while gaining levels at the same time.
 
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I've now taken some screenshots, and used a calculator against the numbers.
+1254 rep (1254 credits gained according to match summary)
+418 stat (418 credits gained in CQC statistics sheet)

+376 acc (376 credits gained in Character account)
-42 ins (42 credits transferred to loan)
=(+418 credits in game)

418 / 1254 = 1 / 3 = 33.3%
 
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Is this credit earned within CQC or credit earned from CQC for the main game? Is this even implemented? I didn't pay attention.
 
After one promotion (from Semi-Professional to Professional), the percentage kept appears to be identical.

147246-147606=360 (before and after from totals / "General Statistics")
1080 (from match report / "Progress Summary")
1080-360=720 (credits missing)
360/1080=0.3333333 (retained)
 
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It is, if it prevents the total loss of a 150 Million credit ship. Why under-report earnings, anyway? Why can I not cash in on power-play earnings while my ship is destroyed?

Apart from that, I'd also disagree with the stat for my "Favorite Weapon". I've only used the Fragment Cannon twice, and once was in an empty room, but it is listed as my favourite.
 
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What are the CQC credits even used for? I cannot see anyway to spend them in CQC and they do not transfer over to the main game. There are no prices on any of the ships or modules I've unlocked and used.
 
Credits from CQC can be spent in game. It was mentioned in the newsletter, and can be noticed in the game's account balance. It is not very much, though, at the start. I have made 200,000 in 26 hours now, and would be interested to know what kind of income is possible at higher levels.


(A surprising number of forumers have protested the CQC earnings already.)
 
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At Prestige level 1, the pay rate would appear to increase from 33% to 50%.
It could now be considered realistic to expect around 4000Cr per match (as the rank improves).
 
It is, if it prevents the total loss of a 150 Million credit ship. Why under-report earnings, anyway? Why can I not cash in on power-play earnings while my ship is destroyed?

Apart from that, I'd also disagree with the stat for my "Favorite Weapon". I've only used the Fragment Cannon twice, and once was in an empty room, but it is listed as my favourite.

Wait... how does earning credits in CQC prevent the loss of your 150 million ship?
 
Wait... how does earning credits in CQC prevent the loss of your 150 million ship?

His main game character is in debt and flys an anaconda, if he gets blown up he cannot afford to pay for the insurance.
So he earns credits with no risk in CQC.
 
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But 1 trade route that takes like 10 minutes can nett you 750,000 credits, that's low risk, CQC is a waste of time if money is your goal.
 
As posted in another thread, if you're already facing the rebuy screen and you're just short of the cost, CQC is one way to work up the difference. You'd need to be pretty close though, or very patient!
 
As posted in another thread, if you're already facing the rebuy screen and you're just short of the cost, CQC is one way to work up the difference. You'd need to be pretty close though, or very patient!
Does that actually work?
Can you close the game while at the rebuy screen, and then get back into the game in CQC, then eventually get back to the rebuy screen when you go back to open?
 
His main game character is in debt and flys an anaconda, if he gets blown up he cannot afford to pay for the insurance.
So he earns credits with no risk in CQC.

Park the Conda, sell the modules, buy a Vulture/Asp/Whatever, earn money, get out of debt.
Surely that would be faster than a few thousand from CQC?

Edit: just say the point about the rebuy screen. Is that where he is? That makes sense then.
 
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2,000,000 to go. (or Elite)
This presumes that the CQC rank of Elite will increase the maximum loan available.

INCINDENTALLY, I've just noticed that the game has dropped me down to 25% of tallied credits.
This is at Rank 49, Prestige 1. So, really, credit earnings are observably lower at this level, than in the first run through.

1/3...1/2...1/4... It is hard to find formulaic meaning in this series. Possibly, ticket sales are declining now.

If THEY really have had enough, then THEY should also know that this will only take longer this way.
 
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