sorry to dredge this out, but I don't like making new threads about things that are already around and not locked, and not "too old."
Starting out you are not a professional athlete, you are an amature legue athlete, prestige increases payout, and is effectively rising a 'degree' what rank you are considered. So yeah, once we get some people at max rank, professionals if you will then we can begin comparing, at least in my book.
yeah, just started checking out CQC myself. Even with considerable IL-2:1946, DCS, and WarThunder experience, I'm definitely what I'd call a "nugget" in CQC.
the fact is though, there is a large percentage of business consultants, traders, entrepreneurs, etc that make MILLIONS every year in the real world. But how many professional athletes? I mean seriously? For example the sport I'm a part of, we treat it "professionally" but that doesn't mean we actually get paid directly from competing in the sport, nor it's martial arts... out of all the people I've grown up with, gotten to know through the years and going to TOP level Universities, training hard. I'm lucky to say I know two NFL players, a professional UFC fighter, and an Olympian. Yet, my high school, we were ALL "jocks."
however out of all of us, I can't think of anyone that's not successful today, in some aspect of monetary worth. We're just doing other things instead of being on ESPN every day.
I'm just hoping that once "Tier 9" comes up, and people play say, a couple hours a week in CQC, the money is there a bit for them. I'm not looking for much. Let's say a "low-level trader" like a T6, can make what? 1.6Million an hour in a good day? As a miner, it makes about 1.2 -2 million an hour, depending on the bulletin board and RNG? CZ/RES/ + PP in a Viper or Vulture pays about 2 mil an hour, and skyrockets from there.
I wouldn't mind if a COMPETENT... again,
COMPETENT, again for emphasis,
COMPETENT, CQC pilot at Tier 9 with a solid K/D ratio like you can see in WT, yeah, I'd be okay with them making about a mil/hour.
Real athletes earn because they provide entertainment to ordinary people who pay money to see them. Nobody wants to watch you play a video game. Grow up.
(And please give an option to remove the CQC progress from the main game status panel, thanks)
aren't you just a ball of sunshine. I think what is meant is "professional athlete" within the game's context, like someone who does CQC like others roleplay PowerPlay, bountyhunters, traders, miners, etc.
AND, in a real life context, I know plenty of people who make good pocket change doing a thing called "streaming..." which is EXACTLY what you're claiming people won't pay for. I'm subscribed to plenty, and I know for a fact plenty of other people on these forums are as well. I don't personally "donate" or pay for streams. I find them boring. But their informational videos can be top notch, and watching a stream of a brand new game like CaptainShack playing "Rebel Galaxy" saved me a pretty penny.
People pay for what they think has
value, and no one else has the right to tell them what that "value" is or isn't.
Cept, maybe their parents...
when they're toddlers.
I've always had a "head-canon" RP of an Imperial Slave working to make his way out of debt, using a special skillset. I think "in world lore" it'd be cool if CQC had a place. And in that, it'd be great if the pay was "comperable" including the risk/reward. It'd be great if kill/death ratio had even more to do with your pay than it already does. Obviously, killing an opponent makes you credits. It'd be cool if getting shot down, you'd
loose from the tab of credits you'd earned that match. Heck I'd even be okay with "getting into debt." Happens all the time. From the Ancient Romans to today. Why can't that fit in-game too?