CMDRs,
I've been enjoying CQC a lot but it feels a little shallow. With FD putting some focus on pro competition with their tournament I thought it would be nice to have a solid objective based game mode.
Personally I enjoy objective based game mode because it gives me a sense of achievement when I have played my role successfully.
I have attached a link to the game mode. It's close to the battlefront space battle mode but with an end game factor. The end game decisions may give teams that choose effectively a great victory especially in situations where both teams are really close to winning.
I feel a mode like this will encourage a lot of team tactics and would be nice for generating a competitive space for elite. This is just a basic design document. I'm sure a more detailed version could be developed if there was interest for it.
Link to game mode document: https://www.dropbox.com/sh/qyrhx8qevkafcap/AACpUiDPv-8kuIgBPPOytFlpa?dl=0
Side Note: A lot of people feel CQC is a separate thing and that's perfectly fine. There is reason Call of Duty has three modes, Single player, Multiplayer and Zombies. There are dedicated players that only play those modes and dabble in other modes for fun.
I feel if given the right importance to both Solo, Open and CQC, FD can develop each mode as it's own thing. Players can dedicate themselves to each of these mode but still be part of the larger Elite community.
I've been enjoying CQC a lot but it feels a little shallow. With FD putting some focus on pro competition with their tournament I thought it would be nice to have a solid objective based game mode.
Personally I enjoy objective based game mode because it gives me a sense of achievement when I have played my role successfully.
I have attached a link to the game mode. It's close to the battlefront space battle mode but with an end game factor. The end game decisions may give teams that choose effectively a great victory especially in situations where both teams are really close to winning.
I feel a mode like this will encourage a lot of team tactics and would be nice for generating a competitive space for elite. This is just a basic design document. I'm sure a more detailed version could be developed if there was interest for it.
Link to game mode document: https://www.dropbox.com/sh/qyrhx8qevkafcap/AACpUiDPv-8kuIgBPPOytFlpa?dl=0
Side Note: A lot of people feel CQC is a separate thing and that's perfectly fine. There is reason Call of Duty has three modes, Single player, Multiplayer and Zombies. There are dedicated players that only play those modes and dabble in other modes for fun.
I feel if given the right importance to both Solo, Open and CQC, FD can develop each mode as it's own thing. Players can dedicate themselves to each of these mode but still be part of the larger Elite community.