I think there does need to be NPC ships in CQC, I'm tired of being on the bad end of a 2v4 match because 4 of the players are in a squad and instances with them in it are the only available matches to join. A 3v4 or a 2v3 fight can be somewhat fair depending on player skill level but when a player on the two person side can be taken out before the respawn timer allows their teammate back in or before that teammate can possibly make it to the battle, then the 2v4 ends up being more like 1v4 except the team with 4 people will be able to get kills faster than if it was an actual 2v4. And when the squad and matchmaking system keep you battling the same squad of 4 players who seem to always exit when the teams become anywhere near balanced, you will often find your 2v4 match becoming an actual 1v4 match as your teammate rage quits. Until there is a mechanic to always balance the teams regardless of being in a squad, there will be a need for NPC players to even out teams. And for those of us who live in areas where few if any people are playing CQC and for when interest in CQC dies off, it will be very hard to impossible to play any matches of CQC without having NPC ships. Thus there exists and will always exist a need for NPCs in CQC.