Anyone want to test out this scenario? I feel like I'm being generous with the deadlines (5/10/15 years) and would love to see others tackle this and maybe change it accordingly based on your feedback. Give it a shot!
Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1284936526
"Crater Lake is struggling & at risk of closing. You'll need to attract a lot of thrill-seekers within 5-10 years & dramatically improve the park value by year 15. Can you turn things around?"
Easy:
- Build a coaster with 6 excitement & at least 2400ft long
- Attract 750 guests wtihin 5 years
Medium:
- Attract 2,000 guests within 10 years
- Build a Coaster with at most 5 Fear & a drop of 205 ft
Hard
- Achieve a Park Value of $200,000 by year 15
- Build a coaster with at least 7 excitement, 3500ft long & 8 seconds of air time
Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1284936526
"Crater Lake is struggling & at risk of closing. You'll need to attract a lot of thrill-seekers within 5-10 years & dramatically improve the park value by year 15. Can you turn things around?"
Easy:
- Build a coaster with 6 excitement & at least 2400ft long
- Attract 750 guests wtihin 5 years
Medium:
- Attract 2,000 guests within 10 years
- Build a Coaster with at most 5 Fear & a drop of 205 ft
Hard
- Achieve a Park Value of $200,000 by year 15
- Build a coaster with at least 7 excitement, 3500ft long & 8 seconds of air time
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