I wanted to start a thread for people who play franchise mode, and are wanting to improve our "creative management" skills. The idea is for us first to find each other, and then be able to share tips, discuss issues, and get better at this aspect of the game.
Obviously, this isn't mutually exclusive, since all of us build our zoos as well as manage them. And many of us also play in the other modes too. But I've found it hard to find tips for franchise players specifically, particularly when it comes to advanced management or creative management.
A few things I've noticed (and the reason for a dedicated thread):
Obviously, this isn't mutually exclusive, since all of us build our zoos as well as manage them. And many of us also play in the other modes too. But I've found it hard to find tips for franchise players specifically, particularly when it comes to advanced management or creative management.
A few things I've noticed (and the reason for a dedicated thread):
- I've noticed that many discussions about franchise mode get interrupted or sidetracked by just advising us to turn off welfare, switch to sandbox, or replay the careers. Which is cool (and maybe even smarter!), but not particularly relevant to the questions we may have. So having a dedicated place where franchise players could help each other without being told to abandon ship might be valuable.
- I've also noticed that tips about advanced management, or managing in different and creative ways, don't get much discussion. If they get beyond "switch to sandbox", they end up getting lost in basic management tips because that's all many folks have experimented with. So I'd love to see a place where we can get as advanced and creative about our management styles as we do our building styles. (including creative ways to build so that the management works)
- I've seen lots of youtube videos on how to build -- from basic tutorials to intermediate play-throughs to beautiful advanced masterpieces! But on the management side, I've seen some starting how-to guides and explanations of the various menus, but haven't found as many focused on advanced strategies, or getting creative about management systems.
- The recent community challenge (three-star birds), also made me think about this. I saw so much contradictory information, or various speculation, here and on steam, about what makes those stars happen, that it got me wondering what other management aspects we aren't exploring as fully as we could.
- Ever since the BroNation community did their fantastic document on things they'd like for greater creative building, I've been thinking how great it would be if the creative management side of the community could get together and gather the ideas for greater creative management too.