Credit earnings to slow for the gamer with little time

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Hi,

I'm starting to get frustrated by the slow credit grind. As a person with a job and responsibilities, I'm only able to play two hours a day maximum outside of weekends. I can maybe earn 1-2 million credits in that time. How I will ever be able to get those 200 million credit ships are unfathomable to me, and honestly it makes me really depressed about this game. Not only that, but because I'm trying to optimize credit earnings the fun is sucked completely away from the game play, instead I'm just running mindless trade routes over and over and over again. I would actually advocate in this game's case for ships to be purchased with real money, because this game has literally nothing fun to do in it yet demands you play it for how long? before you can get a top ship.
 
Hi,

I'm starting to get frustrated by the slow credit grind. As a person with a job and responsibilities, I'm only able to play two hours a day maximum outside of weekends. I can maybe earn 1-2 million credits in that time. How I will ever be able to get those 200 million credit ships are unfathomable to me, and honestly it makes me really depressed about this game. Not only that, but because I'm trying to optimize credit earnings the fun is sucked completely away from the game play, instead I'm just running mindless trade routes over and over and over again. I would actually advocate in this game's case for ships to be purchased with real money, because this game has literally nothing fun to do in it yet demands you play it for how long? before you can get a top ship.

200 million credits at 2 million a day is 100 days, so only around three months.

I am also a person with a job and responsibilities, as are most of us who play Elite, so welcome to the club. We aren't special. I have been playing regularly for four years now, and loving every minute of it. I am a billionaire, but my earnings per hour over those four years would be well less than your 2 million per hour.
 
Sounds like you've got pretty good time, but havn't figured out enough to make profit - 1-2million in a 2hr session is pitiful. When I am looking to make credits, I expect 20million from 2hrs. When conditions favour me I expect 20million for a single jump cargo run. Maybe you need to seek advice on the nature of the BGS and how to earn credits rather than seeking to change the game?

PS you really don't need a 'top ship' to have fun
 
It's not really the target audience so, there's that.

However, there are ways to make more credits than that in an hour or so, I'm sure some people will advise you on some.

They might not be that great fun though.
 
Greetings!

What are you doing to earn those 1-2mil in two hours? A-B Trading?

There are far more fun and interesting ways to earn credits.

Mainly passenger missions. You can earn several times as much doing those, illegal passengers pay even more, if you can avoid being scanned when docking and undocking.
Combat (ship and skill depending) can rake in 5-10 mil in two hours, providing you don't explode. Lol
Missions can pay well too, when your reputation is maxed out.
CGs can get you a fair bit of cash too.

I have a job (long hours, low pay!), and a whatnot too, I do get a bit more than 2 hours a day, but only 2 days a week.

Yet I've got about 1.2 billion in assets. Most of that tied up in a pair of Anaconda's, and FDL, Python, and Krait, plus a load of small ships for funzies.
Admittedly that's over several years of play.
But the progress from sidewinder to Python (2 years ago) was a matter of weeks. It's even faster now.
 
...I would actually advocate in this game's case for ships to be purchased with real money, because this game has literally nothing fun to do in it yet demands you play it for how long? before you can get a top ship.
Yeah, no.

Two things: 1) It's quite easy to make credits these days (I remember back in the day it took 10 years of constant 24 hours a day playing just to afford an adder...etc.). There are many ways to earn credits quickly - an obvious one is to hit the mission boards (make sure you get your local faction rep up) - a little research and you'll find lots more... 2) the "Top" ships are really just "Big" ships. They don't let you do anything you can't do in a small ship, and the small ships are often more fun to fly...
 
I think a better analogy is that if I make 1 million per hour, it's 200 hours, and no offense buddy but that's ridiculous for a dev to expect, and to lock end game content behind obsessive gaming addictions.
 
I would actually advocate in this game's case for ships to be purchased with real money, because this game has literally nothing fun to do in it yet demands you play it for how long? before you can get a top ship.

If there is nothing fun in this game for you, why would you spend real money on spaceships in a game you dont like? In any case: just stop already. If you dont have fun, and cant envision a way to have fun, do something else with your life. Our time is way too short to spend hours playing computer games you dont even like.
 
Credits are out there. Like many new players, finding them in the galaxy sounds like something that's been an issue for you. Check out down to earth astronomy for improving your understanding of the game. His videos are very informative and helpful if you are struggling. As for the game having nothing fun to do, If you actually feel that way, why are you here? Is this a poorly disguised "I quit! Herez my stuffz" thread?
 
I think a better analogy is that if I make 1 million per hour, it's 200 hours, and no offense buddy but that's ridiculous for a dev to expect, and to lock end game content behind obsessive gaming addictions.

This is not a game you are supposed to finish during the weekend. People play these games for years, and its absurd to demand to have everything available to you in no-time. Also, if you make 1mil/hr you are not doing it well if you are trying to earn money. Seriously, you combine everything of the type of gamer that shows up occasionally: complaints the game is no fun, insist on getting the best ships, insists on grinding, comes here to complain. Honestly, why do this to yourself?
 
I think a better analogy is that if I make 1 million per hour, it's 200 hours, and no offense buddy but that's ridiculous for a dev to expect, and to lock end game content behind obsessive gaming addictions.

Sure, but they could reasonably expect you to learn enough about the game to rise above that pitiful hourly rate, but you go ahead and ignore all that.
 
Focus your efforts on learning how to make credits, then go make some credits if credits is what ur after.

Personally for me if I'm of a mind to earn credits I won't look at anything less than a 50M cr per hour return, I'd rather go do something else until I find that opportunity. Not everyone likes a fast track route to wealth in fact it can ruin your game experience but for me learning and finding that route was the gameplay I was looking for at the time.
 
Maybe if I had a ship with 700 cargo instead of a type 7 I could do those things, unfortunately the only ship that has more cargo than a type 7 is a is a type 9. Literally cheapest ship that has more cargo than a type 7, which is 17 million, is a type 9, which is 76 million. Uhm, shouldn't their be something between those two? Some type of ships that have gradual progression?

Because if you think about it, if I get and outfit my type 7 for max cargo capacity, which is 304, then I am limited to my 800k profit or so per run until I get 76 million, another 70 - 80 hours away. That is so stupid.
 
If the game has nothing fun to do, then how do you think more money to do all of those unfun things will help you feel better about all that leisure time you are wasting playing a game you don't enjoy?

Everything you could do with the kind of money you seem to want, you can do with the kind of money you are currently making. You could do it faster or better, but there wouldn't be any more fun in it than there is currently.
 
This is not a game you are supposed to finish during the weekend. People play these games for years, and its absurd to demand to have everything available to you in no-time. Also, if you make 1mil/hr you are not doing it well if you are trying to earn money. Seriously, you combine everything of the type of gamer that shows up occasionally: complaints the game is no fun, insist on getting the best ships, insists on grinding, comes here to complain. Honestly, why do this to yourself?

But he is a person with a job and responsibilities!
 
Maybe if I had a ship with 700 cargo instead of a type 7 I could do those things, unfortunately the only ship that has more cargo than a type 7 is a is a type 9. Literally cheapest ship that has more cargo than a type 7, which is 17 million, is a type 9, which is 76 million. Uhm, shouldn't their be something between those two? Some type of ships that have gradual progression?

Because if you think about it, if I get and outfit my type 7 for max cargo capacity, which is 304, then I am limited to my 800k profit or so per run until I get 76 million, another 70 - 80 hours away. That is so stupid.

Really? 800k, that's your profit limit? I regularly get 5-10million for hauling 90-180t in my Python (which has 192t cargo capacity), usually 1-2 jumps.
 
Please stop acting like you all are making 10-20 mill an hour. With a type 7 realistically you will be doing 1 million an hour, unless you have a gaming addiction that demands you research this game day and night and become unproductive at work and start watching elite dangerous vids instead to learn how to make money. Do you see the problem, this game is dying because it's not FUN, the way the game demands you play is is freken grueling. I can't even find a trade route in a reasonable manner without using internet resources.
 
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