Random thought that came to me while I was doing another polymer run. Since it's dull and boring my mind was drifting toward how much credits i have, how much I'll earn, how much will have and what I could buy for it. And so my brain made a connection between ship value and commodity value I'm moving between stations.
And it hit me - Credits are just internal Pilot's Federation exchange medium to make trade settlements. Like "transfer rubles". It's an artificial currency without any real value OUTSIDE the system.
Reasoning.
It started with simple question - how much is 1 Credit worth. What you can buy for it. The simplest answer is - how much is bread worth. 1Cr? 5 Cr? 0.2 Cr? We earn thousands or millions of credits, we spend it on ships, modules, fines, repairs and fuel. We can buy and sell commodities but I don't believe Credits are used to purchase a meal at teh restaurant or a household on station/planet.
Long story short - I think that Credits we use are just a commonground between different stations, power plays and what not to make trade fluid. No weird currency exchange, no speculation. Credit is credit, you can acquire it, you can measure your "wealth" with it, you can spend it on various goods. But all within Pilot Federation system. Outside of it it's useless.
Interesting, huh?
Or is it me going mad after all those polymer runs?
And it hit me - Credits are just internal Pilot's Federation exchange medium to make trade settlements. Like "transfer rubles". It's an artificial currency without any real value OUTSIDE the system.
Reasoning.
It started with simple question - how much is 1 Credit worth. What you can buy for it. The simplest answer is - how much is bread worth. 1Cr? 5 Cr? 0.2 Cr? We earn thousands or millions of credits, we spend it on ships, modules, fines, repairs and fuel. We can buy and sell commodities but I don't believe Credits are used to purchase a meal at teh restaurant or a household on station/planet.
Long story short - I think that Credits we use are just a commonground between different stations, power plays and what not to make trade fluid. No weird currency exchange, no speculation. Credit is credit, you can acquire it, you can measure your "wealth" with it, you can spend it on various goods. But all within Pilot Federation system. Outside of it it's useless.
Interesting, huh?
Or is it me going mad after all those polymer runs?