Crew member taking 54% of profits instead of 12%

Running wing Supply missions, I realized my crew member is taking a lot more than they should.

For example for a mission to supply 1208 Palladium, it pays out 20,018,440 CR.

1208 units of Palladium at 12,895 per unit is 15,577,160 units.

Therefore the profit on the run is 4,441,280 CR.

The crew screen says "Profit Share" of 12%, so at the most, my crew member should get paid 532,954 CR.

However, my crew member got paid 2,402,213, which is a 54% profit share!! That's more than half my take!!

And of course, this crew member does not gain any exp. from the mission.

[Cross posted from XBOX ONE bug reports, just looking for any input from other players whether they think the crew should take 54% of our profits or not...]

Also note: a friend of mine who had two crew members was actually LOSING MONEY running these missions!
 
Surely they get paid 12% of the Cr20,018,440 which the mission pays?

Which equates to.... Cr2,402,213


The fact that the NPC doesn't have the expense of buyng their share of Palladium is just tough cookies.
 
This is interesting. I guess I won't be taking any wing missions, then, as my crew members are likely to take pretty much any profit I actually make.
 
Surely they get paid 12% of the Cr20,018,440 which the mission pays?

Which equates to.... Cr2,402,213


The fact that the NPC doesn't have the expense of buyng their share of Palladium is just tough cookies.

I find that actually hilarious. What a total boob from the design boys again.

/shakesheadindisbelief

One guy with two crew members actually lost money and you say tough cookies, stealthie mate? lol, you're a harsh one my friend, very harsh. ;)
 
Surely they get paid 12% of the Cr20,018,440 which the mission pays?

Which equates to.... Cr2,402,213


The fact that the NPC doesn't have the expense of buyng their share of Palladium is just tough cookies.

Good to know...I learn something every day. It seems that wing delivery missions are only profitable with other live players and all share the purchase cost of the cargo equally. Doing them Solo doesn't make good profits especially compared to a trading Python or Cutter with standard delivery missions.
 
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OP, do you by chance have other unassigned crew members? They get a cut too I think.

Whatever the reason, I always avoid this by hiring an expert and letting them go right before I cash in. Thats the way it's done in the real world. :D
 
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I find that actually hilarious. What a total boob from the design boys again.

/shakesheadindisbelief

One guy with two crew members actually lost money and you say tough cookies, stealthie mate? lol, you're a harsh one my friend, very harsh. ;)

I agree that crew member should be paid from profit, but it is a fact that FD never stated it is so. Percentage from mission payout, period.
 
I find that actually hilarious. What a total boob from the design boys again.

/shakesheadindisbelief

One guy with two crew members actually lost money and you say tough cookies, stealthie mate? lol, you're a harsh one my friend, very harsh. ;)

I guess it might be argued that it's a "booby trap" but it's not especially harsh.

If the mission pays Cr20m and an NPC gets 12% then I'd expect that they'd get Cr2.4m.
That's not "harsh". It's just business as usual in ED.

Personally, I tend to avoid "fetch" missions at the best of times 'cos you never know how much of a faff they're going to be.
Taking on a wing mission to fetch Palladium seems like a bad-idea sandwich with extra bad-idea and bad-idea sauce.
 
Surely they get paid 12% of the Cr20,018,440 which the mission pays?

Which equates to.... Cr2,402,213

...Yeah that's about right. Looks like the OP can't math or missed the fine print that crew members take a cut all profits. In this case the OP is mistaken in thinking that the game calculates the Net Profit and takes the cut from that. Doesn't work that way. The game calculates Gross Profit. In this case represented by the mission reward.

Now if he'd sold that on the commodities market then his math would be right. Since it was a mission however, it's basing it off the reward and not by his expenses.

Next time OP I suggest mining the minerals instead. Much cheaper since you'd only be expending on fuel and 101 credit limpets for prospecting and collecting. At most your expenses would have been around... oh off the top of my head we'll say about 12 limpets and fuel so... about 3k in expenses. Granted the time investment is larger but which is more valuable, your time or the bigger profit?

Decisions decisions....
 
Next time OP I suggest mining the minerals instead. Much cheaper since you'd only be expending on fuel and 101 credit limpets for prospecting and collecting. At most your expenses would have been around... oh off the top of my head we'll say about 12 limpets and fuel so... about 3k in expenses. Granted the time investment is larger but which is more valuable, your time or the bigger profit?

1208t of palladium will take 12 limpets to mine? Good luck with that. How long was the mission timer? :D
 

Deleted member 38366

D
*lol* now imagine someone had hired 3 Expert NPCs and trained them up to ELITE. 15% Payroll per NPC. 45% total.

Running such a Supply Mission then would technically have to cost the Player a nice sum of Credits :D

Altruistic Missions taken to the next level hehe
(Please source 1208t Palladium and Donate 2.5M Cr on top, thank you for your selfless Services!)

PS.
Only goes to show that the NPC Crew passive income doesn't really work well. When not onboard, their pay cuts should be significantly lower. Always should have been that way...
But figuring that out would have required common sense. That's a Grade 8 Element (exceedingly Rare) to the Mission System ;)
 
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I don't see what the problem is. The crew member is signed up by you to protect you. For that, they get 12% of everything you earn however you get it. The calculation is correct 20% of 20 mil is 2.4 mil, plus they get 12% of any trading profit. You can cancel the arrangement at any time. Note that they get the money as long as they're on contract, regardless of whether you use them.

It's impossible to make a loss by having two crew members, as two cannot take more than 100% of your earnings or anything near that.
 
An elite NPC should cost no more than 5% with lower levels costing less. NPCs are way too expensive to be useful.
 
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rNPCs are way too expensive tone useful.

Hmm yeah, because it is so hard to make money in this game, no idea how I afford to pay two crew members. If you are flying a ship big enough to carry crew, earning money to pay them should be a complete non issue. What I find funny is when cmdrs complain that the crew member has earned 100 mill, missing out the part that the cmdr earned a billion.
 
I’ve actually decided to look into roleplaying as a crew member. The pay to work ratio is unbelievable, my own crew member could buy her own conda with what she’s earned getting wasted in the crew lounge. In fact I’m surprised at my own stupidity flying all over the galaxy working my behind off for a few measly billion when instead I could have just comfortably earned a few hundred million getting FLOWN around the galaxy.
 
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