Just curious about what type of death system ED will have for explorers...I mean deep space for months kind of explorers, who go tens or even hundreds of thousands of lightyears beyond human space. I plan to work my way up to an Asp Explorer, fit it out for deep space exploration and self-sufficiency, and go waaay out there and see what I can find and record. Obviously that amount of time spent and effort isn't a minor detail for an explorer, and to get killed and reappear all the way back in human space and suddenly lose all of that distance and progress you've made would be devastating.
I'm wondering (hoping) if there will be some way to respawn a player like that near the location they died, at least. Or perhaps give them the option to respawn near where they died, or respawn back in human space. Obviously respawning back in human space could be an unintended shortcut/exploit, so maybe it should prevent you from using insurance to get your ship back if you choose to respawn back in human space...or at least some sort of downside to it.
Any thoughts? Would be very interested to see what a Frontier team member thinks about it.
I'm wondering (hoping) if there will be some way to respawn a player like that near the location they died, at least. Or perhaps give them the option to respawn near where they died, or respawn back in human space. Obviously respawning back in human space could be an unintended shortcut/exploit, so maybe it should prevent you from using insurance to get your ship back if you choose to respawn back in human space...or at least some sort of downside to it.
Any thoughts? Would be very interested to see what a Frontier team member thinks about it.