Hence the "Reversing" section. Because it was so even, and the Conda has no reason to dog fight anything, the Python would come to the Conda, and be stuck in its gun sights, or attempting to get behind the conda and failing.
Thus the fight degraded into who had more cells, the better PD, and if the Conda could reliably land shots with the PA.
Regarding edit 2, I would not mind seeing the cargo amounts increase on the T7 and 9. Right now the moment you are able to move past these ships, you do, and the some 40 less cargo from T9 to Conda is not enough to put any real dent in profits.
In the pre nerf python you could go 300m/s boosting top or bottom thrusters, I used it to hatch traders while they were fleeing in a straight line, all you'd have to do vs a conda is make sure you didn't get too far out that the angle became too shallow, only a bad pre nerf python would lose to a reversing conda and to be honest a bad python would lose to it if it was reversing or not! Despite the fact I pirated in a pre nerf python extensively I had very few interactions with anacondas as they either logged off, dropped cargo or immediately jumped out.
To be honest i'm not sure i ever found one with a combat loadout anyway its a bit of a strange way to play