It might actually be quite interesting if they brought thargoid kill rewards back in line before the nerf.
Just a thought.
Just a thought.
In terms of vulnerability:Chinas, HIP 20056, 20679, 21112, 21165, 21261, 8525,Holvandalla, Kaurukat, Lhou Mans, Liu Huang, Mapon, Obamumbo and Warnones.
So the sampling will take multiple weeks, but that's not exactly unprecedented.In terms of vulnerability:
- HIP 20056: recaptured 6 July, definitely not going to be giving any more missions
- HIP 21261: 20-25 LY range, could definitely be recaptured (at that distance, wouldn't even need sampling) though Indra has nine easier targets for inhabited recapture, so probably not for a while.
- Chinas, Kaurukat, HIP 20679, Mapon, Obamumbo: 15-20 LY range, difficult recapture, poorly-contained Titans Raijin, Cocijo and Indra, likely to last a while and have nearby suitable Alerts for a while
- HIP 8525 and Liu Huang: also 15-20 LY range but at Oya, difficult recapture and the Oya group aren't treating further recaptures as a priority, should be fine most weeks but Oya itself is being weird and placing fewer populated Alerts than it might be expected to
- Warnones, HIP 21112: 10-15 LY range, no real chance of recapture but will depend a bit on the shape of the week as to whether there's a populated Alert close enough (HIP 21112 at Indra more likely than Warnones at Oya just because of how those Titans are positioned)
- HIP 21165, Lhou Mans: 5-10 LY range, absolutely no chance of recapture but depends on Oya to put an Alert in the right place
I suspect most of those will be safe for quite a while; either Raijin or Indra is the best bet (they have multiple suitable Controls, and place a lot of inhabited Alerts too) if you don't want to travel too far. Oya and Cocijo should be fine too some weeks but are less reliable about having inhabited Alerts in the first place.
Multiple weeks per system, there's no particular reason to target most of those systems ahead of others at a similar distance [1], and any system which needs multiple weeks to sample from Control to Recovery then won't be beatable at the Alert stage so will also become a multi-week Invasion.So the sampling will take multiple weeks, but that's not exactly unprecedented.
Ultimately I strongly suspect the mission is on borrowed time, we just have to enjoy it while it lasts.
I would argue that a recapture closer than or at 10ly to a Maelstrom would also be somewhat pointless unless you are absolutely assured that it will be cleared. For reasons that I think don’t need stating, there is no actual data available for how difficult an alert or invasion at that range would be - if it even went into alert at that distance to begin with.Multiple weeks per system, there's no particular reason to target most of those systems ahead of others at a similar distance [1], and any system which needs multiple weeks to sample from Control to Recovery then won't be beatable at the Alert stage so will also become a multi-week Invasion.
Sampling is overpowered, no argument there, but it's not magic. It means that the stalemate line is going to be closer to 15LY than to 20LY, but the difficulty escalates so rapidly within 15 LY, especially for inhabited systems, that there's no practical way of systematically getting much further on current balance.
Indeed, in the medium term, it might help with these missions: recapturing an inhabited system near to one of the above and in the 15-20LY range generally provides a fairly guaranteed once-every-three-weeks populated Alert which is itself tough enough that it won't be finished by Friday
[1] Mapon, perhaps, because of its bottleneck location. HIP 21261 will probably be gone by the end of October if nothing changes just because at some point it'll be the easiest remaining recapture at Indra. HIP 8525 at Oya might make sense to target eventually. The rest I would expect to last long enough that other changes by Frontier will make the question irrelevant.
That said, we have the counterstrike control systems which currently aren't dealt with. I believe they should get some changes - by adding a "counterstrike" state to the ports in the system so they stop being just abandoned. This way they can re-use the scenarios that are only possible in populated systems while still keeping these systems in the control-state strength, so that they don't get as easily repelled like the alerts/invasions.
Now that we have a new notion of Control systems being targeted for recapture, I think this provides an opportunity to keep port defence alive. Whether automatically or as a result of Commander actions, a quite enjoyable change would be for a port in a targeted Control system to become active again, and fall under immediate Thargoid attack.
Yep me also.invasions just stopped existing alltogether and they for sure looked like the most sought, most played, most visited, most fun and most enjoyed bits of the war with content exclusive only to these systems.
gone.
Same.But imagine the outcry if, after all the work (i.e. all the tissue sampling), we still lost the war.