Curved lifthills?

Vampiro

Volunteer Moderator
I could have sworn i saw a curved lifthill somewhere but i can't seem to be able to do it.
Can anyone confirm if this is possible?

Would love to be able to recreate a rotor-lifthill such as in europapark's Eurosat and Euromir. I don't expect all coasters to have rotor-lifthills but if we can have curved lifthill's it would be quite easy to make it look like a rotor lift, all that is needed then is an animated object that turns around)

[video=youtube;fSJxiiuYZo8]https://www.youtube.com/watch?v=fSJxiiuYZo8[/video]
 
yes this is possible if im correct, did you try to create the track first and adding the lift once the track has been built? ill try myself to find out how to do this aswell
EDIT: i just tried it, right now its not possible but if im correct it should be there in full release, i thought ive seen it in one of the dev video's
EDIT EDIT: tried it again, it works. place the bend track the way you want it without the lift, complete the track and add the track once the complete ride has been placed. this will made your lift go into the bend that you're talking about
 
Last edited:
Yes they are possible. Make a normal straight Hill then go back and edit the pieces, then smooth. Similar to how people have been making vertical drop sections.
 

Vampiro

Volunteer Moderator
Ok, thanks you both!! so im not crazy and i have been seeing them [big grin]

It is possible, but you have to "cheat" the game a bit to make it work. This makes me wonder if it will be possible to just build it in the final version.
 
im guessing it will be possible. right now you have to cheat a little to get coasters anyways :p in rct3 it was part of the game to have a rotating chainlift so i dont think they will be stupid and they will keep it in there :)
 
Yes they are possible. Make a normal straight Hill then go back and edit the pieces, then smooth. Similar to how people have been making vertical drop sections.

It's even easier. Just build a curve, then press chain afterwards.
 
Back
Top Bottom