Before going all out with this idea I would like to start with an easier version to implement: Static custom figures.
Sometimes I would like to put down some scenery figures, but there aren't any that really fit. What if you could create a figure, somewhat like how you would create your avatar. Pick a type of figure, put it in some cloths and give it a pose. Maybe even give it a/some accessoire(s) to hold. Press a button and now you can but this just created figure somewhere in your park. Imagine the possibilities if the choice between poses/cloths/accessoires is big enough.
To go even further on this idea, what if you could give this figure a track, move it back and forth and give it some timed animations.
It would be a lot of work to implement, but after its done you dont have to put any single animatronics in the game anymore, since anything is possible to be created wit this (At least when it a human figure involved).
Sometimes I would like to put down some scenery figures, but there aren't any that really fit. What if you could create a figure, somewhat like how you would create your avatar. Pick a type of figure, put it in some cloths and give it a pose. Maybe even give it a/some accessoire(s) to hold. Press a button and now you can but this just created figure somewhere in your park. Imagine the possibilities if the choice between poses/cloths/accessoires is big enough.
To go even further on this idea, what if you could give this figure a track, move it back and forth and give it some timed animations.
It would be a lot of work to implement, but after its done you dont have to put any single animatronics in the game anymore, since anything is possible to be created wit this (At least when it a human figure involved).