I could see this being a thing in a game like ED. Customized, modular ships built to order at certain specialized shipyards for that purpose, similar to Engineers dock.
Custom ships would be something 4 times as expensive as a comparable ship in its class, and no insurance -- if you lose it, because it's a custom job, there's no handy replacements to quickly slip you into, you're fronting the entire cost of a new one or enjoy your Sidewinder.
For the same reason there would be timers factored into both construction and reconstruction. The bigger and more expensive the ship the more it cost and the more time it took to build, up to several weeks at the high end.
You pick the internal bays, with everything balanced mostly by cost in credits your limits are price and the fact that if you build a ship so massive its core power plant can't power it or no thrusters exist that are strong enough to move it or the FSD range is 0.8 LY, sucks to be you, you're still paying the shipyard for your useless custom ship.
I could see it being tough to implement, but I could also see it being a fun and interesting way to spice up the game towards the last couple years of its expected life cycle. I think there'd be ways to do it that would be balanced, interesting and fun and create a massive money sink for people with too many credits to enjoy the credit earning side of the game anymore.
Thoughts?
Custom ships would be something 4 times as expensive as a comparable ship in its class, and no insurance -- if you lose it, because it's a custom job, there's no handy replacements to quickly slip you into, you're fronting the entire cost of a new one or enjoy your Sidewinder.
For the same reason there would be timers factored into both construction and reconstruction. The bigger and more expensive the ship the more it cost and the more time it took to build, up to several weeks at the high end.
You pick the internal bays, with everything balanced mostly by cost in credits your limits are price and the fact that if you build a ship so massive its core power plant can't power it or no thrusters exist that are strong enough to move it or the FSD range is 0.8 LY, sucks to be you, you're still paying the shipyard for your useless custom ship.
I could see it being tough to implement, but I could also see it being a fun and interesting way to spice up the game towards the last couple years of its expected life cycle. I think there'd be ways to do it that would be balanced, interesting and fun and create a massive money sink for people with too many credits to enjoy the credit earning side of the game anymore.
Thoughts?