Cutter best shot at killing Basilisks solo?

I’m currently pretty efficient in taking out Cyclopses in a T10 with no SLF or synthesis. I’ve tried to REALLY solo basilisks several times (that is, no SLFs no synthesis) but I just can’t get enough distance on a basilisk to control the pace and recharge my shields. I usually get 3 hearts into it and have to bail. I’ve managed to kill one now and then but not nearly enough to be worth the effort.

I also tried an Anaconda but it has the same problem - too slow. The heat sinks don’t appear to throw off the goids as much as they used to - was something changed in one of the updates?

If really determined to do it without SLFs and synthesis is a cutter my best option (for the extra speed) or will all the armor weight it down to the point where it’s too slow as well?

I played around with some builds on Coriolis but they all appear to end up right below the basilisk’s speed.

Am I barking up the wrong ship?
 
Yes you were, T10 and Conda (along with T9) are the worst large ships to take on Interceptors. Corvette and Cutter are far better. While you won't be able to completely outrun a basilisk with any of them (medium ships can do that), with a little tactical kiting a Basilisk should be easy to kill. Use the goid's bad turn rate against it, if it is catching up to you, boost straight past it to gain distance.
 
AX combat is a wildly different beast to fighting human ships, and running the big powerful battleships is just asking for a more expensive rebuy. Kinda like PvP in that regard, where people point out the big 3 that handily murder waves upon waves of NPCs will die quickly to a well-flown and outfitted medium ship.
 
My cutter has problem to evade Basilisk too. She couldn't run away from it becaue of slow speed, 490m/s. Besides Thargoid Interceptors always didn't chase Fighter but me. So I just switched cutter to Krait MK2, and I keep trying now.
 
My only reason for using large ships is ammo. I’m determined to do it without synthesizing reloads so I don’t think that can be done in a medium ship. I can kill a cyclops with a medium ship no problem. I was killing them in a gunship with MCs and missiles but I suspect I will need more flak than a medium ship can carry and I’m pretty sure exerting a heart of the bigger goids with less than 4 Gauss guns won’t work either.

I know that the T10 is not ideal but it’s been working great for me on the cyclops (which is really what it was designed and balanced for). However I’m a VR player and it has in my experience the best VR experience for thargoid combat.
 
You can absolutely do Basilisks without synthing, my preferred setup is 3 gauss (with 1 heatsink per heart) and 2 flak (1 flak is ok too). Most/all mediums can do this.
The Krait II has a great VR cockpit for tharg combat, you can almost look behind you to each side.

Medusa are much, much harder without synthing, partly because you need to be really accurate/quick with flak and the morphing swarms and partly because to get enough gauss damage done heat becomes a problem.
 
I would steer well clear of the T-10 for a start OP!

I bagged my first solo Basi kill on saturday, in a Krait Mk2, with only 3gauss, standard ammo.
I did have to synth more heat sinks and AX flak but i guess it is doable without any synths (i am far from the best pilot in town).

T-10, the ship for fighting 'goids that is, well, not very good at killing 'goids🤣

o7
 
You can 100% exert the heart of a Basilisk with 3 gauss, standard ammo, i have done it repeatedly myself.

Someone has probably solo'd a Hydra in a sidewinder i should imagine!
Not me though, i still struggle with the Basilisk so far.

o7
 
Someone has probably solo'd a Hydra in a sidewinder i should imagine!
No, that is mathematically impossible, it just outheals the damage before you're able to exert a heart.. The smallest ship that can solo Hydra is the Vulture.

Btw, why the Hydra is impossible to solo without any synth, even when using 4 medium Gauss:
4 Gauss cannons have a total ammo count of 4x81 = 324.
Number of Medium Gauss hits needed to exert a heart within damage falloff: 44
Number of of Medium Gauss hits needed to destroy a heart within damage falloff: 12.5
Number of Hearts: 8
So that is (8x44) + (8x12.5) = 452
+ 44 more to actually kill it = 496
 
Or get a friend to help. Been trying to get people to join up with me, but no luck, tried a solo in mkII, went from 61% hull to dead in one hit...
 
@Turd Ferguson Here you go... Finally got the video up!
Source: https://youtu.be/OOyUJl00iHU


And here is a link to the build I used there: https://s.orbis.zone/4y2v


Also there was a friend in multicrew at th ebeginning but he just watched. Extra pip was in engines but can be ignored. Multicrew usually makes fights worse as you'll see, we got the invincible heart bug.

yeah I used to take ride-alongs and try wings now and again but had the same problems. Invincible or invisible goids.
 
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