CV1 really is a step up from DK2....

As posted a couple of days ago, I picked up a CV1 from Best Buy a couple of days ago. After upgrading my PC with a compatible USB 3.0 expansion card (grrrr), I got it up and running with my 3 year old Titan today. Surprised that the card worked, even though it worked with the DK2 (GTX 1080 incoming, though). Only "issue" now is that the Oculus software likes to tell me that my PC doesn't meet specs because of its i5 3570K - overclocked to 4.5Ghz. That's complete nonsense, as far as I can tell.
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In a nutshell, the CV1 is a big step up in terms of clarity. The screen door effect from the DK2 has gone, and the picture in nearly as clear as a 1080p monitor, which is nice. I'll try supersampling once I get the 1080. My only gripe are those God-darned God rays. Jeez - they're everywhere. They're so prevalent that it sometimes feels like condensation forming on the inside of the CV1 (like perspiration with the DK2). Not great, but it's still a big step up from the DK2.
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The CV2 will be awesome.
 
This is exactly how i feel. I got my CV1 last Friday after using a DK2 for the last year. The extra resolution made the text much more readable, no more having to lean in. Another big improvement is the weight and comfort of the rift. With the DK2 anything over an hour and the weight of the headset started to bother me. With the CV1, overall the weight feels much lighter, and the new head strap does a good job of distributing the weight more evenly so the headset doesnt feel as front heavy as the DK2. The god rays are bad, but I just consider them a trade off for the other improvements. Overall I'm happy with the CV1 and looking forward to more triple A titles like Elite being released for it. I tried Eve Valkyrie and was disappointed so I guess I'll be sticking to Elite for the foreseeable future.
 
I must be the only one who doesn't seem to suffer from God Ray's at all?!?!

My problem is that whilst text is very readable, the resolution remains poor no matter what I try. I've used the runtime tool, messed about with the in game settings but doesn't appear to change at all.

I'm on a 5930, 980ti with 32GB RAM and whilst very playable the resolution is a tad dissapointing.

I've never had a DK2 or tried a vive so nothing to compare with.
 
Have you adjusted the IPD on the Rift correctly? Are you using super sampling? I have never run the game on anything less than 1.5 super sampling which I've heard helps with the readability.
 
I have a DK2 for 18 months and have had the CV1 for nearly a month. It certainly is way more comfortable than the DK2, but boy the god-rays really do show in ED. All I can say to anyone who's on the fence, is you eventually get used to them being there and there isn't really any choice with the current generation (Vive also suffers with god-rays, but less so).
 
I have a DK2 for 18 months and have had the CV1 for nearly a month. It certainly is way more comfortable than the DK2, but boy the god-rays really do show in ED. All I can say to anyone who's on the fence, is you eventually get used to them being there and there isn't really any choice with the current generation (Vive also suffers with god-rays, but less so).

I was one of those very dissapointed with the godrays, my solution was to move up the gamma control upt to 3/4, so in general everything is more bright. even space :(,, but i can stand now the god rays.
 
Have you adjusted the IPD on the Rift correctly? Are you using super sampling? I have never run the game on anything less than 1.5 super sampling which I've heard helps with the readability.

I played around with the IPD adjuster but makes very little difference and I've been using the runtime tool to set the pixel density to 1.5 (all loaded/closed in the correct order)

I've got most things set to high/ultra in the game settings but whatever I change seems to make absolutely no difference

I'm perfectly happy with the resolution and text is very readable it's just I can't understand why it looks exactly the same no matter what settings I select - except for when I set the pixel density to 2.0 in the tool I get slight judder in stations so keep it at 1.5
 
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