Jorlin is correct, there is modular damage applied to ships systems based on the position of the hit.
There's not yet much of a visual representation of the damage, but the game logic is there.
Hey Siggi, check out the DDF archives on shields and damage. This should be adequate if you needed a bit more info.
Targeting: http://forums.frontier.co.uk/showthread.php?t=7828
Ship Damage: http://forums.frontier.co.uk/showthread.php?t=7454
Shields: http://forums.frontier.co.uk/showthread.php?t=5701
I'm thinking of finer 'granularity' than that guys. Like your radar system being knocked out, life-support (oxygen), that kind of stuff.
And when things really go south is it possible to bail out and then radio for a rescue from some kindly passer-by (assuming your enemy doesn't kill you in your lifeboat)?
I'm thinking of finer 'granularity' than that guys. Like your radar system being knocked out, life-support (oxygen), that kind of stuff.![]()
But not possible to eject/bail out and survive if my ship is clearly about to die? How about surrendering and paying off my attacker, is there a quick and easy way to tell him? Discretion being the better part of valour and all that jazz.
Has there been any chat about damage models still coming?
I know way back there was talk of crippled ships limping home with their guts hanging out.
I am hoping that is still coming, also, ships seem to always go "pop" at the moment.
I would love to see a ship just go dead after the CMDR has taken a hit to the face after the shields were down and the canopy breached.
(I know debris would eventually have to blow up to stop clogging the server up, but, it could lead to time limited sub missions where you could tow broken ships in for salvage etc)
I know this was talked about long ago, I just wonder if it has had to be put aside or if it is still coming?
cheers
Is it complex or simple? Are individual systems modelled and capable of being damaged (and subsequently repaired/replaced) or does enemy fire simply knock out the shield, then degrade the hull by percentages and then you die?
TIA.![]()
Has there been any chat about damage models still coming?
I know way back there was talk of crippled ships limping home with their guts hanging out.
I am hoping that is still coming, also, ships seem to always go "pop" at the moment.
I would love to see a ship just go dead after the CMDR has taken a hit to the face after the shields were down and the canopy breached.
How does the repair tool work? Does it only repair subsystems or even the hull?
Does it need to be activated somehow or is it automatically?
And is it draining power from the SyS , If so does the repair time speeds up if I put more pips in it.
Does it need to be activated somehow or is it automatically?
You have to activate the panel on the right, above the damaged system.