Damaged Module Sounds

I was just dealing with a noisy front end in our surface excursion vehicle - a Mazda 3 - when I joked that I now need to fly my Krait around to see if it's also making knocking sounds. We laughed, but then this caused an idea to form in my mind:

What if damaged modules came with little sound effects to immerse you in the idea that something is mangled in your ship? A damaged FSD could give off some kind of horrible whining sound, damaged power distribution could make a slight crackling sound like something is shorted, a damaged shield could make a buzzing noise as it gets worse, then maybe another sound when it finally gives up the ghost. If your hull is at 1% (or 0% after a miraculous escape) your whole ship could sound like it's about to come apart at the seams - the bigger, the louder and more stressful the noises.

Basic Audible Checkpoint - if you hear funny sounds while piloting your extremely highly complex FTL spacecraft, go BAC, immediately. This is a rule of thumb elsewhere and it would be nice if it could be applied in Elite: Dangerous too
 
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