Earlier today I posted the below.... well after some good advice given in this thread (Argus Leadhead to be exact) I am overjoyed to tell Traders (both mission based and normal) and for that matter anyone whom is struggling with Interdictions that there is hope.
That hope comes in the form of Mines (Proximity damage and Shock varieties)
Tonight, I have tested this with both a well shielded and equipped Conda and a Python, and all that I can say is happiness is mine shaped
Please try them out for yourselves. It would take me ages to upload videos of what they do but I can personally confirm that an Elite FAS was given a rude death by a swarm of the mines released easily behind me as I gave him the gesture of good will to all men.
Rejoice CMDR's, it does indeed look like FD have given us a balance to the Elite, Deadly and Dangerous foes, which as in my below post was driving me away from the game.
I'm always happy to learn and I am so glad I posted for the first time today and wish FD had publicised this more as it might have mitigated the depression its caused to me and others. Thanks again to Argus Leadhead
OLD POST BELOW SO YOU KNOW HOW I WAS FEELING.....
_________________
I know, I know, this has all been said before, and I know I run the risk of getting burned on here, but I have been testing the new game play with an open mind.
Firstly, the background. I absolutely love this game, there has been no other that has genuinely captivated both my game time and my offline daydreaming. To be truthful, I find myself regularly thinking about how to improve my skills/options for ships to adapt to the new environment, mainly so I can enjoy the game as much as I did. I read the forums, I watch YouTube guides etc etc etc, all this laughably distracts me from nodding off in bed at night. Thank the maker this is all I have to worry about, but there you go.
Firstly the successful new approaches I have discovered and adopted
1) Using directional thrusters to maneuver both evasively and for gaining advantageous positioning *before* opening the pew pew
2) More effective pip management for interdiction evasions - 4 to sys - 2 to shield and brave sir robin. Lovely tactic that does work as long as you're not in a paper ship and load out.
3) Keen use of FA off after sir robin boost button pummeling, nicely executed 180's eminently suitable for both combat and for aligning for a high wake, superb advice and I implemented it. Smashing stuff. Also reverse flying for NPC's... yay I can do it all now. I am hard as nails...
Here's the rub though.... it's not fun to constantly have to run all the time. If that's the new 'norm' then it depresses me, my friend whom I game on here regularly with, and a seemingly a legion of people on here as well.
I can see that there's always room for personal improvement, but that's not the issue for me, I love to learn and get a sense of achievement from it, but what really burns one's bot bot is the shear stress that this new AI, and I will be specific, the high level ones that interdict you, dangerous, deadly and elite, induces whilst you play. I am only (yes only) 45, and my reactions are fine thanks very much. I am certainly not a 'noob', but I am in no way a twitch frenzied PVP'er, nor would I want to be, but I am finding it too much hard work all the time. It's gotten old, real fast, to use an Americanism.
I play in Mobius (hooray for Mobius by the way) for many reasons, but mainly because I don't want to be griefed and to relax and enjoy the game. I now find that peace has been destroyed. It's soul destroying.
That is unless I do one thing..... - and this is the ridiculous thing in my humble, after testing all loadouts, and all ships viable for missions, money being no object for me, and after all my efforts to adapt above, my conclusion is, for the time being, you're all going to have to fly an A Rated Corvette ALL THE TIME, with all its restrictions to missions etc. I have all the ships bar the cutter, but if you want to pew pew an NPC pirate now in Interdiction, and in order not to have to Sir Robin all the time, you're going to need more firepower than the death star and shields approaching 2k to survive. I have tried it and it works.
Woohoo - a solution we can all use at last... erm... no... not ideal is it.
For the love of everything holy.... please FD, implement the widely called for solution - relegate Dangerous, Deadly and Elite NPC's to High and Hazardous Res sites and Hi Intensity CZ's, it's been said a million times on here, but I have to add my voice as this game is very important to me.
May space be clearer for you in the future CMDR's - (I'm even considering going exploring, which trust me is not what I want to do, until this is resolved) over and out...
That hope comes in the form of Mines (Proximity damage and Shock varieties)
Tonight, I have tested this with both a well shielded and equipped Conda and a Python, and all that I can say is happiness is mine shaped
Please try them out for yourselves. It would take me ages to upload videos of what they do but I can personally confirm that an Elite FAS was given a rude death by a swarm of the mines released easily behind me as I gave him the gesture of good will to all men.
Rejoice CMDR's, it does indeed look like FD have given us a balance to the Elite, Deadly and Dangerous foes, which as in my below post was driving me away from the game.
I'm always happy to learn and I am so glad I posted for the first time today and wish FD had publicised this more as it might have mitigated the depression its caused to me and others. Thanks again to Argus Leadhead
OLD POST BELOW SO YOU KNOW HOW I WAS FEELING.....
_________________
I know, I know, this has all been said before, and I know I run the risk of getting burned on here, but I have been testing the new game play with an open mind.
Firstly, the background. I absolutely love this game, there has been no other that has genuinely captivated both my game time and my offline daydreaming. To be truthful, I find myself regularly thinking about how to improve my skills/options for ships to adapt to the new environment, mainly so I can enjoy the game as much as I did. I read the forums, I watch YouTube guides etc etc etc, all this laughably distracts me from nodding off in bed at night. Thank the maker this is all I have to worry about, but there you go.
Firstly the successful new approaches I have discovered and adopted
1) Using directional thrusters to maneuver both evasively and for gaining advantageous positioning *before* opening the pew pew
2) More effective pip management for interdiction evasions - 4 to sys - 2 to shield and brave sir robin. Lovely tactic that does work as long as you're not in a paper ship and load out.
3) Keen use of FA off after sir robin boost button pummeling, nicely executed 180's eminently suitable for both combat and for aligning for a high wake, superb advice and I implemented it. Smashing stuff. Also reverse flying for NPC's... yay I can do it all now. I am hard as nails...
Here's the rub though.... it's not fun to constantly have to run all the time. If that's the new 'norm' then it depresses me, my friend whom I game on here regularly with, and a seemingly a legion of people on here as well.
I can see that there's always room for personal improvement, but that's not the issue for me, I love to learn and get a sense of achievement from it, but what really burns one's bot bot is the shear stress that this new AI, and I will be specific, the high level ones that interdict you, dangerous, deadly and elite, induces whilst you play. I am only (yes only) 45, and my reactions are fine thanks very much. I am certainly not a 'noob', but I am in no way a twitch frenzied PVP'er, nor would I want to be, but I am finding it too much hard work all the time. It's gotten old, real fast, to use an Americanism.
I play in Mobius (hooray for Mobius by the way) for many reasons, but mainly because I don't want to be griefed and to relax and enjoy the game. I now find that peace has been destroyed. It's soul destroying.
That is unless I do one thing..... - and this is the ridiculous thing in my humble, after testing all loadouts, and all ships viable for missions, money being no object for me, and after all my efforts to adapt above, my conclusion is, for the time being, you're all going to have to fly an A Rated Corvette ALL THE TIME, with all its restrictions to missions etc. I have all the ships bar the cutter, but if you want to pew pew an NPC pirate now in Interdiction, and in order not to have to Sir Robin all the time, you're going to need more firepower than the death star and shields approaching 2k to survive. I have tried it and it works.
Woohoo - a solution we can all use at last... erm... no... not ideal is it.
For the love of everything holy.... please FD, implement the widely called for solution - relegate Dangerous, Deadly and Elite NPC's to High and Hazardous Res sites and Hi Intensity CZ's, it's been said a million times on here, but I have to add my voice as this game is very important to me.
May space be clearer for you in the future CMDR's - (I'm even considering going exploring, which trust me is not what I want to do, until this is resolved) over and out...
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