I was thinking it would be cool to design highly detailed dark rides and/or create multiple parks through park piping.
Your dark rides would be created in a separate game save and imported in your park. Each ride could be as detailed as an entire park without killing your CPU while playing in the main park. When a saved ride is imported into your park, the game would generate only the outside portions and guest would use the attraction just like all the others -- much like the circus or haunted house in RCT3. You can even ride it with a slight pause as the park file transitions into the ride file only it's not a movie, but a separate fully immersive and editable environment. You could still create a dark ride as we do now, only this way, you could have 30 highly detailed dark rides and it wouldn't slow your game down as the inside details are not be generated in your main park. The ride looks and behave exactly as you would want them too and the guests are still affected in the same way, but if you go to edit any imported attraction you will be directed to exit the park to edit the ride blue print file.
Another use would to be able to have a park property map that you can create as large as you want to. It's very much like the world map on the game menu, only it's a simplified, non animated overview. You click on your park and it opens in the game as we know it know. If you have a park build right next door to another, it appears statically and without peeps outside of your playable boundary. If you build a parking lot, hotel or water park, you can see but have to switch game files to edit or play it. You could even build a town around your park and it would give the back grounds a "life" they have never had before.
It would be great to simply build everything as we do now -- but we could far larger real life sized parks,crowds and environments with park piping.
If this is mentioned elsewhere -- sorry -- I did search but I missed it. Could be a fun expansion for those who want to create huge resort complexes and a headache for those who don't but could still play the game exactly as it is now.
Your dark rides would be created in a separate game save and imported in your park. Each ride could be as detailed as an entire park without killing your CPU while playing in the main park. When a saved ride is imported into your park, the game would generate only the outside portions and guest would use the attraction just like all the others -- much like the circus or haunted house in RCT3. You can even ride it with a slight pause as the park file transitions into the ride file only it's not a movie, but a separate fully immersive and editable environment. You could still create a dark ride as we do now, only this way, you could have 30 highly detailed dark rides and it wouldn't slow your game down as the inside details are not be generated in your main park. The ride looks and behave exactly as you would want them too and the guests are still affected in the same way, but if you go to edit any imported attraction you will be directed to exit the park to edit the ride blue print file.
Another use would to be able to have a park property map that you can create as large as you want to. It's very much like the world map on the game menu, only it's a simplified, non animated overview. You click on your park and it opens in the game as we know it know. If you have a park build right next door to another, it appears statically and without peeps outside of your playable boundary. If you build a parking lot, hotel or water park, you can see but have to switch game files to edit or play it. You could even build a town around your park and it would give the back grounds a "life" they have never had before.
It would be great to simply build everything as we do now -- but we could far larger real life sized parks,crowds and environments with park piping.
If this is mentioned elsewhere -- sorry -- I did search but I missed it. Could be a fun expansion for those who want to create huge resort complexes and a headache for those who don't but could still play the game exactly as it is now.