Thanks for this beautifull 2.2 release with great content but it became unplayable
Here is my feedback
since 2.2 the rewards decreased by 80% (elite rank data delivery for example) but the insurance / maintenance Remains the same .
The result is pretty easy to understand >>> we can't play the game with our best ship anymore because the time spent to get money it's just insane with that release.
David My question for you
Did you really play your game like we are playing ?
I don't think so and i hope you change your mind about rewards before The players go elsewhere.
regards
EDIT
Elite Dangerous 2.2.02 Update
- elite rank data delivery reward fixed [up]
EDIT 2
It's clear that we can not be in the heads of people and without answers we can only suppose :
So if we want to understand why the missions do not pay since the release 2.2 and until today without any reaction and favorable correction on the part of Frontier we can only suppose that what motivated them.
Less rewards = More time playing
This is undoubtedly the most perverse way to make the selection of players, this is probably the only intelligent way they have found to keep only those who still like something in this game who became totally flat and unpleasant.
Here is my feedback
since 2.2 the rewards decreased by 80% (elite rank data delivery for example) but the insurance / maintenance Remains the same .
The result is pretty easy to understand >>> we can't play the game with our best ship anymore because the time spent to get money it's just insane with that release.
David My question for you
Did you really play your game like we are playing ?
I don't think so and i hope you change your mind about rewards before The players go elsewhere.
regards
EDIT
Elite Dangerous 2.2.02 Update
- elite rank data delivery reward fixed [up]
EDIT 2
It's clear that we can not be in the heads of people and without answers we can only suppose :
So if we want to understand why the missions do not pay since the release 2.2 and until today without any reaction and favorable correction on the part of Frontier we can only suppose that what motivated them.
Less rewards = More time playing
This is undoubtedly the most perverse way to make the selection of players, this is probably the only intelligent way they have found to keep only those who still like something in this game who became totally flat and unpleasant.
Last edited: