DBX is a gem

Quick comment on DBX "hot scooping" - depending on how long you need to sustain it and how much you care about a few dashboard fires breaking out here and there (I wouldn't necessarily recommend this if you're going to Sag A* or beyond, or if you're carrying hard earned UP's in cargo hold) - you can easily cook the thing well over 130/140% without too much bother (might be an idea to remove the smoke alarm batteries first tho). Typically I'll charge FSD as soon as I can and peel away from scooping towards my target when heat gets into the upper 90's. Depending on star type that typically leaves me around 135% before things start to cool down again.


I fly mine this way too sometimes. Not because I'm rushing, but because i love that flashing warning beacon that goes off when the ship overheats. Disco Inferno! :cool:
 
I fly mine this way too sometimes. Not because I'm rushing, but because i love that flashing warning beacon that goes off when the ship overheats. Disco Inferno! :cool:

Burn baby burn! :D

(that's one of the few disco songs I actually like) ;)
 
OK, sorry SpaceBear but I can't resist it ... for anyone who "enjoys" overheating I suggest they check out this awesome post from Cmdr Bruski. Basically this was from a Buckyball race which featured a time bonus for every percent heat gained over 100. Basically through unbelievable amounts of detailed research and experimentation he managed to get a DBX to 1800% and an Anaconda to 5256%, ultimately achieving a negative time on the race scoreboard.

https://forums.frontier.co.uk/showt...-14-05-3303)?p=5532700&viewfull=1#post5532700

It's worth it for the 5256% Heat video alone! [haha]
(oh, and in case you were wondering, the race was based on "The Italian Job")
 
I use and love both the AspEx and the DBE.

Is it just me, or does the AspEx accelerate noticeably faster than the DBE in supercruise, but the DBE decelerates quicker than the AspEx?
 
Hey, that's good to know. Thanks! Out of curiosity, how hard would you say is it to get a routine where you can avoid slipping over 100% heat and taking some module damage? Although I suppose that doesn't matter much even when racing, as you shouldn't rack up enough damage that you'd need to stop and use an AFMU.

Here's a place to start. It's a little video I made last year after one of my DBX A* runs. Note that it's before the DBX buff and without any form of engineering, but the information should still be good for jumping purposes. From the basics here, you should get a feel for how the DBX reacts with each type of star.

How to DBX.
 
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