Any other CMDR's here play 'dead is dead'?
It's become a self-imposed affliction of mine over the years while playing rpg's.
If I die, I start over.
Elite has an interesting way of dealing with player death that I do really like, but somehow the play through always feels hollow afterwards and i find it just breaks my role play.
I've been playing about six weeks now and must have restarted around 20 times. Each time I learn a little more and survive a little longer. I now monitor my contacts very frequently while cruising to check the threat of the ships around me, a fight or flight mentality is serving me well in this game. I don't need to ever cover my insurance because if I die it's over anyway...
I don't currently have Xbox gold so I don't even have access to open play, which is probably for the best....lol
Currently Competant-Broker-Pathfinder in this playthrough and noticed the interdictions are getting a little rougher, what's my life expectancy? I play in a A/B class engineered Dropship. Actually doing 1st class passenger missions right now with a ridiculous 48t fuel tank. Life is pretty good in this space Hummer, I'm making an average of 4m per hour and can quickly dispose of most things that try to get at my federal troops, plus she'll boost to 380 very consistently if I do need to run which has been enough to outpace the more scary battleships so far.
Been keeping the troops happy with my two protein shake mixers but I'm concerned that wings are going to start spawning shortly.
At this point I could take it on the chin if I died fighting; but dying while running from a pair of pecking eagles and an Anaconda would be crushing after the awesome RP I've had going in this game...
Do you even get interdicted by wings or is it always just one big fat ship?
It's become a self-imposed affliction of mine over the years while playing rpg's.
If I die, I start over.
Elite has an interesting way of dealing with player death that I do really like, but somehow the play through always feels hollow afterwards and i find it just breaks my role play.
I've been playing about six weeks now and must have restarted around 20 times. Each time I learn a little more and survive a little longer. I now monitor my contacts very frequently while cruising to check the threat of the ships around me, a fight or flight mentality is serving me well in this game. I don't need to ever cover my insurance because if I die it's over anyway...
I don't currently have Xbox gold so I don't even have access to open play, which is probably for the best....lol
Currently Competant-Broker-Pathfinder in this playthrough and noticed the interdictions are getting a little rougher, what's my life expectancy? I play in a A/B class engineered Dropship. Actually doing 1st class passenger missions right now with a ridiculous 48t fuel tank. Life is pretty good in this space Hummer, I'm making an average of 4m per hour and can quickly dispose of most things that try to get at my federal troops, plus she'll boost to 380 very consistently if I do need to run which has been enough to outpace the more scary battleships so far.
Been keeping the troops happy with my two protein shake mixers but I'm concerned that wings are going to start spawning shortly.
At this point I could take it on the chin if I died fighting; but dying while running from a pair of pecking eagles and an Anaconda would be crushing after the awesome RP I've had going in this game...
Do you even get interdicted by wings or is it always just one big fat ship?