I've had another thought about this and the ignore buttons as previously mentioned.
Obviously my earlier infringement last week I would have hit ignore. It would be great if the matchmaking system didn't pair me up with that person again until such times as I hit something like an 'Re-Acknowledge' button therefore allowing them to share the same space as me.
My reasons for hitting the ignore button were obvious, this guy / girl was obviously just out to wind people up (I was just number 2 on this persons list

). If I got blown up with a bounty on my head fair do's I'm cannon fodder at some point unless I can high tail it back to a station.
I do think though that the act of hitting the ignore button should however go back to an FD server whereby as Thorn Black mentioned in his post ways of dealing with extreme griefing can be highlighted and dealt with accordingly.
e.g. griefers griefing themselves in a mass asteroid belt battle for bounties
How about a difficulty settings page Casual / Normal / Hard / Hardcore. And an equivalent one for P2P settings along the lines of Off / Casual (P2P against other casual players) / etc.
Lets put it this way, our moods change on a day to day basis so one day we might be quite happy doing a bit of trading with the odd bit of drama thrown in just to remind us that space is a dangerous place. And come Friday I'm pretty sure everyone wants to get rid of the week's frustrations by going hard and fast and coming out of a multinpc / multiplayer dog fight by the skin of your teeth
A combination of both perhaps ?