Dear FD - ED we paid full price for this game

And some paid much, much more.
It seems you have forgotten this. After having put a few days into power play, I think you may have hired a few people from Zynga to design your game, because power play feels just like one of these F2P browser games. I just checked, Don Mattrick is still in California, but most of the aspects of power play have this distinguished feeling you usually only get from these flashy ad - terrible actual graphics games you run in your interfox chrompera.

Starting with a penalty of not logging in on major factions. I was on a two week vacation on denmark, and coming home I find my very high allied factions wrecked. Beyond the point that was promised as well, it took quite a few actions to get back to allied. It does make me wonder why you bothered doing this, as there are currently no visible benefits from being allied besides the docking request response. Speaking of Docking request response, making it 7500m for stations as well was a real quality of life change. At least extent it to 10km? It is a completely arbitrary number anyways. But I digress.

Then there's the merit cutting. I guess it makes sense people shouldn't sit at rating 5 after making those 10k once. But give it a 2 week vacation and you lose 75% of what you earned. Three weeks and you're pretty much out.

Let's move on to merit generation. There is not a single new way introduced into the game of generating merits. All forms of merit generation use the existing mechanics. Pledged to Torval, instead of trading goods I am now trading generic other stuffs. Ferrying 450 prisoners to Synteini in my Anaconda? That's exactly like ferrying 452 Land enrichment systems there. I load up, I fly there, I load out. Except no return trip, because for some reason the HQ system of the big trading power is economically dead.

and now the big, rotten thing that smells like Farmville and Candy Crush from a mile against the wind. Pay to speed things up. I am talking about this:

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Oh sorry, that's not it. I am of course talking about this:

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The only difference here being is the dungeon keeper guy asking for real money, which we already gave to you. In considerably larger quantities than people gave money to EA for DK.

And I wouldn't even mind it that much if the UI interface for skipping the time wasn't so absolutely atrocious! Filling up an Anaconda was a micromanaging task even worse than selling exploration data in 1.0. I've run the math, the 50 million you get from being in rating 5 go STRAIGHT back into the fast tracking to maintain rating 5. Some reward that is.

I can't give you any suggestions on how to improve Power play. The whole system seems broken from the very core and needs to be redone from scratch. I put 4 years into RVR war in POTBS, that's how high my tolerance is for these systems. Power play won't even see a second week of my efforts if this is it.
 
If you don't like PowerPlay, you are at any time free to leave your chosen faction and play regular Elite.

Simple as that.

I don't think the OP has a problem with power play itself, he/she has a problem with what they've included along with it. Actually losing rep with minor major factions for not being "active" with them, which are separate from powers. Also any missions you do through powerplay hasn't added anything new, it's still gather x at station y and bring it to station z, or fetch cargo x and deliver to station y, with some also destroy x amount of another powers ships. Then there is the credit sink to keep gaining merits past the amount they allow you per whatever time limit they've decided to apply.
 
Frontier have stated they will not sell credits for cash. They talked about it during the Kickstarter campaign, but eventually backed out of the idea. However, I believe that in the future Frontier will sell Merits for real world cash. Or at least there will be some equivalent that allows players to get an advantage in Powerplay with cash. The entire design of Powerplay works towards that idea. I give it a year tops.
 
Its not entirely broken, but does need improvement. Such as the 1 merit per kill to expand a system should be increased to say 5 merits. Why should you get 10/15/20 or whatever merits per 30 minutes for just sitting in a dock, whereas you only get 1 merit for risking life and limb against an elite Anaconda?
I am also waiting for the offer from FD of 50,000 merits for only £20 in their store. I hope it doesnt happen as stated, but we have started down that slope already.
 
@ O.P.: Non-sequitur. Not much of what you wrote makes sense and as other pointed out you don't HAVE to powerplay. Regards.
 
@ O.P.: Non-sequitur. Not much of what you wrote makes sense and as other pointed out you don't HAVE to powerplay. Regards.

Yes, but don't forget that we effectively paid for powerplay with real cash and a great many of us would have preferred they spent that development time (our money) on other aspects of the game. So we are allowed an opinion on it even if we don't play it.
 
If making 50mil is important to you I would suggest you spend your week trading or bounty farming.


If on the other hand you you see a reason to support one of the powers, I suggest you do so by moving some perperation and fortification materials around, maybe participating in some of the combat zones (works best in wings), spend time in enemy territory undermining their systems and attacking thier CMDRs (again wings are good), defend you own systems against maruading bands of assassins, take up pirating Powers who are aligned to the same major faction etc., and at the end of the week you might just get a nice bonus payment. Probably won't be 50mil but it's better than nothing, oh, and in 4 weeks you'll get a shiny new weapon.

For me Powerplay has added a great new dynamic to the game and has encouraged much more communcation between players, sometimes with words, sometimes with railguns.
 
If making 50mil is important to you I would suggest you spend your week trading or bounty farming.

Yeah that's another point. The rewards for PP seem very underwhelming. As a trader I'd just stick to Zemina Torval or Mahon, get rating two and call it a day. Assuming the extra profits from trading are actually working.
 
And some paid much, much more.
Speaking of Docking request response, making it 7500m for stations as well was a real quality of life change. At least extent it to 10km? It is a completely arbitrary number anyways. But I digress.

Oops, misread.
 
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PP is optional many people choose to play without factions and still have fun.

Remember this game is technically 6 months old it's not going to be perfect!
 
Of course major confilicts never cause disruption or upheaval get real OP its dessigned so it affect the whole galaxy weather you involved or not im totally fed up with this ME ME ME ME attitude adapt learn react and overcome or you could leave elite if you going to get so upset that you might have to do something insted of carrying on in th esame old pattern
 
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Completely agree. I had high hopes for PP in 1.3, that there would be something new to do, but there isnt, its the exact same thing except now we dont get any credits for our actions, it just costs us credits. Quineloe is 100% spot on with the free to play comparison, this is a rotten, lazy, crappy mechanic which only existed as a way to extort cash from players in bottom of the barrel web games. WHY on earth somebody thought this was a good gameplay mechanic to place into Elite is beyond comprehension. The 30 minute timer is just as bad and comes from the same awful place, these timers in F2P games are there to endlessly get you to log on, play for a bit and then leave, why in heavens name would you implement this into Elite?

I think this is probably it for me and Elite for now, until there's some actual depth to the game, you run out of things to do rather quickly. Walking around a ship and flying closer to planets wont address any of the game's basic problems. The game needs a real economy, where the prices are set by the demand of an item, the demand is set by how useful the item is, how useful items are depend on what we can do with them. Right now commodity prices are just set prices which slightly bend 10% higher or lower. If I mined a billion tons of gold tomorrow and sold them, there would be a blip on the price for a few hours then back to normal.
 
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