Dear FD: Please stop giving us these Rares CGs!

Dahan doesn't accept Federal bounties from elsewhere? Hmmm, now I know what Gluttony meant on that other thread. Oh well, you can't always be right.

Anyway, there's been as many trading CGs recently, the distribution just happened to be like this. It doesn't mean that January will be more of the same.

Also, complaining about these CGs requiring a lengthy trip and comparing them to Hutton is laughable. Each CG has its own goal and execution.

This reminds me of Bast and how people wouldn't care less about stations losing services until FD finally provided a proper credits reward...or until their home system got struck.
 
I agree with the OP. Yes I have an Asp and a Python I could do them in. However I bought a Cutter and would like to put it to use in a CG and I'd rather fly the new ship than the ones I've flown for a year now.
 
Just got back from Anduliga with 16T of fireworks. Nothing like crossing 230LY in a Cobra IV with a hold stuffed full of extremely high explosives and getting interdicted just before getting back to Buckey Hub by an Adder with a plasma accelerator. I had visions of one unlucky hit starting the celebrations early :eek: (got a 200cr Cherets Labour bounty from them so I've qualified for the kill CG. Apparently that 200cr put me in the top 40% of contributors @.@)

The biggest issue I have with the Rare CG's is the tiny amounts we can shift versus the amount needed to finish the goal at max tier. After the problem with the Snowball's Chance CG it'd be nice if the bar was lowered for future events. As for the faction-specific bounty problems and no RES sites...yeah. You might grind your butt off keeping the spaceways safe and get nothing, or you might kill a couple of small targets and get lucky with the RNG. Not a cheerful prospect >.>
 
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The next CG they do with large pads will be an insta-win for Cutter pilots. 500t vs 792t is a pretty significant gap to overcome. Especially since the Empire ranking is so brutally out of reach for some. They really need to release the Panther Clipper before they do another mass trade CG or this forum will become a sea of tears.
 
The next CG they do with large pads will be an insta-win for Cutter pilots. 500t vs 792t is a pretty significant gap to overcome. Especially since the Empire ranking is so brutally out of reach for some. They really need to release the Panther Clipper before they do another mass trade CG or this forum will become a sea of tears.

Shhhhh, don't tell anyone! When people get ahead of them due to dropping rares for others to pick up, it's exploiting, when people can't catch up to them due to having a massive inherent advantage, it's because they paid good credits for those ships so they deserve it.

It's all about the spirit of competition as mentioned already.

Or they can understand that each CG type has an inherent factor that provides an advantage to those that take advantage of it. Even mining.
 
They really need to release the Panther Clipper before they do another mass trade CG or this forum will become a sea of tears.

The Panther Clipper will be a death-star incapable of transporting cargo if FD are similarly spot on at designing a cargo-ship as they were at designing the Cutter 'warship'.

Either way I don't see how allowing the best trading ship to reach top-level rewards in trade CGs would result in tear-related changes of sea level.

Okay - it would make sense for once, so FD will be very hesitant to do it - other than that I don't see a reason as to why it shouldn't happen.
 
Hopefully, in the near future, there will be two CGs, run in parallel, one to buy the cutter and the other to buy the corvette without the respective rank requirements :D
 
If i am reading the OP right, s/he wants CGs that dont promote the community working together?

The CGs are optional, if you dont like them, dont do them, there are plenty of other CMDRs that do enjoy them as they are, me included.

No, you're reading it wrong. My complaint is that there is too many rare goods CGs in a row. There is many ways the community can work together. Loading a large ship with rares is just one of them. It's fine and fun, but it gets overused.

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Hopefully, in the near future, there will be two CGs, run in parallel, one to buy the cutter and the other to buy the corvette without the respective rank requirements :D

It would be a good idea to run a Federation CG that would temporarily remove rank requirements for Fed ships. Just like that Imperial CG at Achenar.
 
While stacking up rares in a large ship does leave a sour taste, the rares CGs are at least profitable beyond the base reward. Regular trading CGs are much worse. Supply immediately plummets, profits are ridiculously low. Yes I did the Dahan CG, with a Cutter. I watched supply at my supply system drop from 60k t to 24k t and prices double. Profit from a 720t load was less than 200k. If I really still needed money I'd be elsewhere and not at the CGs. Even the Christmas CG has to be put into perspective. I made 114 million total there, 100 from the reward, 14 from hauling 700t total. I could do that, because I had free time. Were I really after money still I could easily make 50-100 million per day, and even less grindy than that CG was.
 
The independent truckers who fly T9's, Condas and Cutters surely have the cash to also have a second ship like anAsp, T6, Cobra or Python to participate in outpost based CGs.

I personally find outpost based CGs much more enjoyable than the big station CGs. Specially the ones who make us travel around (I hate the "get stuff from system next door" CGs). However diversity is key. I'm all aboard for more CGs of different types.

The problem with outposts is not "you need a smaller ship" but "there is only ONE medium pad". There were serious queues in the Santa GC.
 
The problem with outposts is not "you need a smaller ship" but "there is only ONE medium pad". There were serious queues in the Santa GC.

If its a rare goods CG, you most surely don't need a ship that requires a medium landing pad. Hop on a Cobra or something else.

Anyway, I like queues (as long as people don't go AFK), makes the game feel more alive, like there's people in it. The Hutton Orbital queues were actually one of ED's finest points so far and trust me, you haven't seen a real queue if you have not participated in the Hutton CG. But that's just me, I don't like to play with a chronometer.
 
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If its a rare goods CG, you most surely don't need a ship that requires a medium landing pad. Hop on a Cobra or something else.

Anyway, I like queues (as long as people don't go AFK), makes the game feel more alive, like there's people in it. The Hutton Orbital queues were actually one of ED's finest points so far and trust me, you haven't seen a real queue if you have not participated in the Hutton CG. But that's just me, I don't like to play with a chronometer.


In a Cobra you lose a lot of jump range, and rares CGs are all about long distances so it takes you a lot more time to travel - no gain. I'd rather kill time chatting with other commanders in a queue than numbing my brain jumping 20 hops instead of 10.
 
In a Cobra you lose a lot of jump range, and rares CGs are all about long distances so it takes you a lot more time to travel - no gain. I'd rather kill time chatting with other commanders in a queue than numbing my brain jumping 20 hops instead of 10.

Dunno about that. I saw a T6 leave Santa M. Just before me in my Viper MkIV. After several jumps I caught him at Zhuala, while I scooped he jumped. I caught him again at Njambalba. While I scooped again he turned straight for the port. For a trader with a massive tank and larger jump range, he sure as hell didn't get there any sooner. To rub it in I choose a better SC route and arrived sooner, even though he had a lead. :)
 
In a Cobra you lose a lot of jump range, and rares CGs are all about long distances so it takes you a lot more time to travel - no gain. I'd rather kill time chatting with other commanders in a queue than numbing my brain jumping 20 hops instead of 10.

The DBE is the answer there. Up to 24t with scoop and shield, small pad and serious firepower if needed. Nearly 30ly range even A rated with guns.
 
In a Cobra you lose a lot of jump range, and rares CGs are all about long distances so it takes you a lot more time to travel - no gain. I'd rather kill time chatting with other commanders in a queue than numbing my brain jumping 20 hops instead of 10.

Me too :) I wasn't the one complaining about queues.

Actually, the Asp's jump range, its ability to go long distances without needing to refuel, and slots to a very decent fuel scoop (or a very decent extra fuel tank), actually spoiled me to a point I can no longer use any other ship for any activity that requires travelling around more than 100ly, except in some very specific circunstances like pirate infested CG's where I take my Cobra or my Clipper instead.
 
The Sothis gold CG was also excellent, and it had large pads.

The Hutton Orbital CG was legendary. The premise was silly, but the enormous supercruise time, the absence of large pads, the general lack of sufficient landing pads, and the threat of pirates gave birth to a multitude of different cooperative gameplay activities that I had never seen in the game before it, neither after it. Hutton Orbital is, so far, the highest point by far in ED gameplay history.

As a member of Hutton Truckers Admin Team .... That has made my 2015. Thank you Commander.

The Hutton Truckers is a Player With Player (PwP) group. We welcome any and all who want to create gameplay.
 
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The Hutton mug run was the best player organised event I have seen.
The loading of the bigger ships by smaller ones was done with a swapping of goods to make up for 'lost' revenue on the part of the ferry ships.
So there was not any 'exploit' I got 1 ton of gold for each ton of mugs from the ships I supplied and then I could load my ship with mugs.
I doubt the profit on the mugs was more than the big ship owner could have made just trading the gold.
There was also the time it took to load the big ships. In a credits/hour basis, it probably was not that profitable.
.
So to all the Hutton mug run organisers, I say thank you.
AND to anyone who wants to do a rare trading of this nature and their ship is too big to land then get yourselves organised
and go do the hard work that the Hutton group put in (over several weeks) to make the few hour 'event' work the way it did. :D
.
Have a great new year all
:)

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<snip> Adimn Team <snip>
err is that a.DIM.(n) team? ... lol
sorry ;)
 
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