Dear Frontier Development - How does our pilots survive high G planets???

Ok, we do not have artificial gravity AND people HAVE managed to land on high G planets.

But even with a futuristic pressure suit how the heck do we survive a 5G planet where a guy at 100 kilograms weights HALF A TONNE.

And that is just the body weight, not accounting for how much more our heart has to work and the cardiovascular system in general.

And what about WHIPLASH when the SRV spins around when the average human head weights 25 kilograms on a 5G world?

I don't know about you but we better have full body prosthesis cybernetics to survive, unless our brain go SQUISH inside our head from high pressure when landing at 5G+ planets.
 
Our Avatars and passengers experience over 30G everytime we touch that boost button... Don't bother trying to rationalise the whole thing, it's a game.
 
Our Avatars and passengers experience over 30G everytime we touch that boost button... Don't bother trying to rationalise the whole thing, it's a game.

Its only for a couple seconds though.Violent accelerations and constant pull are different apples.

We can also assume that the suit the pilot is wearing does have g-suit properties. The passengers...well, that's their problem.
 
Guess our space suits are of the Eurofighter Typhoon type (even the boots are pressurised).
Anyway, yesterday my passengers and I survived a 9.76G planet!
 
Ok, we do not have artificial gravity AND people HAVE managed to land on high G planets.

But even with a futuristic pressure suit how the heck do we survive a 5G planet where a guy at 100 kilograms weights HALF A TONNE.

And that is just the body weight, not accounting for how much more our heart has to work and the cardiovascular system in general.

And what about WHIPLASH when the SRV spins around when the average human head weights 25 kilograms on a 5G world?

I don't know about you but we better have full body prosthesis cybernetics to survive, unless our brain go SQUISH inside our head from high pressure when landing at 5G+ planets.

Maybe it has something to do with the suit and the stuff it pumps into you.
 
Its only for a couple seconds though.Violent accelerations and constant pull are different apples.

We can also assume that the suit the pilot is wearing does have g-suit properties. The passengers...well, that's their problem.

My point is that ED is simply a game, you can make anything up to justify things. There is no reason to colonise high G worlds in the ed universe, why bother when the powers have an infinite amount of planets ranging from 1.5g and lower.

Think of the deceleration forces experienced when you boost and slam into the back of a station with 4 PIPS in SYS, no frikin super spacesuit would help. It's all just SCI FI make believe.

There is no way to rationally justify surviving on settlements located on those high g planets.. It's only about coming up with random ideas and saying 'it's the future maaan'
 
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Deleted member 38366

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I always assume our Avatars are genetically optimized and our suit essentially does wonders to both G loads and taking even a C4 Plasma bolt literally to the face through a broken Canopy :)

Honest assumption : Gameplay reasons

PS.
Someone needs to do the math on the G loading when our Commanders black/red-out during
- maximum Afterburner pitches/pushovers in normal space
- aggressive maneuvers (i.e. FA off) while in Glide over a Planet (I assume those might easily exceed 100g, considering the Ship is actually changing flightpath while at 2500m/sec)
 
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The better question is how incompetent must the scientists in this universe be if they can't come up with inertial dampening fields in 1200 years!? FDev takes a very pessimistic approach to scientific and technological advancement.
 
My point is that ED is simply a game, you can make anything up to justify things. There is no reason to colonise high G worlds in the ed universe, why bother when the powers have an infinite amount of planets ranging from 1.5g and lower.

Think of the deceleration forces experienced when you boost and slam into the back of a station with 4 PIPS in SYS, no frikin super spacesuit would help. It's all just SCI FI make believe.

There is no way to rationally justify surviving on settlements located on those high g planets.. It's only about coming up with random ideas and saying 'it's the future maaan'

Dude! You broke my mersion! [hotas]
 
I always assume our Avatars are genetically optimized and our suit essentially does wonders to both G loads and taking even a C4 Plasma bolt literally to the face through a broken Canopy :)

Honest assumption : Gameplay reasons

PS.
Someone needs to do the math on the G loading when our Commanders black/red-out during
- maximum Afterburner pitches/pushovers in normal space
- aggressive maneuvers (i.e. FA off) while in Glide over a Planet (I assume those might easily exceed 100g, considering the Ship is actually changing flightpath while at 2500m/sec)

I did the calculations a while back, there was a long topic on the subject. Off out in a minute, I'll see if I can dig it up later. Bottom line is no suit would help.

Ever noticed how the character moves his hands and arms around normally on a 9g world, the animation of his breathing is completely normal when you look at his chest.. Yeah that's because it's just a computer game.
 
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