Hello OP, just looked at your build, here are my two cents:
Power Distro definetly needs to be A-rated, it affects overall performance the most.
You mixed up small and medium lasers and kinetics. I would stick to small lasers and medium kinetics: Reason: Damage against shields is not penalized, damage against hull is. So you want to deal the largest amount of damage against the hull. Against small ships that you plan to target, two class one pulse, burst or beam lasers are sufficient to take down the shields and your kills will be much quicker with the medium multi-cannons.
Shield Cells: A Cobra has very weak shields, so you don't really benefit from shield cells. Since shield cells have a delay it is pretty tough to time them correctly. If you are under heavy fire your weak shields will fail before the cells activate. I recommend getting rid of shield cells and fit bi-weave shields instead. Speed is a Cobra's best defense and your bi-weaves are up in no time. If it gets hot, get out and get back in when your shields are back up.
I would also loose the wake scanner for combat. With a limited budget I recommend this loadout for small prey hunting:
https://coriolis.io/outfit/cobra_mk...727.Iw1-kA==.MwBj4iCYKA==?bn=small prey cobra
Now I tried to stay within a two million budget. If you have more money, definetly get A-rated thrusters. If you turn off cargo hatch and fuel scoop you will have enough power, even with A-rated thrusters.
Your hull gives you enough staying power to get away when your shields are down and the lower ranked NPCs won't have engineer mods.
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Hello again,
also OP, if you are a relarively new player and have limited funds, you might want to check out the thread I made here:
https://forums.frontier.co.uk/showt...ts-to-enjoy-core-aspects-of-the-game-post-2-1