And I'm pleasantly surprised.
I'm using Class 1 turreted beams, and Class 2 Fixed beams (underneath).
Now, I know the pitch of this craft is so so but with proper throttle control and turrets it handles pretty well.
With proper power management you can use 2 Class A shield boosters, so this thing is really quite a powerhouse.
And with the setup I can get around 220 cruising speed in my combat mode, (2.5 pips shields, 2.5 pips weapons, 1 pip engines)
about 298 cruising speed on 4 pips eng. and over 350 boost I think.
I've taken out a few "dangerous" NPC Annies with it also, so I'm actually pretty happy.
Has anyone else given the Viper MK IV a second chance and been happy with the outcome?
Regards,
I'm using Class 1 turreted beams, and Class 2 Fixed beams (underneath).
Now, I know the pitch of this craft is so so but with proper throttle control and turrets it handles pretty well.
With proper power management you can use 2 Class A shield boosters, so this thing is really quite a powerhouse.
And with the setup I can get around 220 cruising speed in my combat mode, (2.5 pips shields, 2.5 pips weapons, 1 pip engines)
about 298 cruising speed on 4 pips eng. and over 350 boost I think.
I've taken out a few "dangerous" NPC Annies with it also, so I'm actually pretty happy.
Has anyone else given the Viper MK IV a second chance and been happy with the outcome?
Regards,
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