Powerplay Declaration of Intent: Breaking PowerPlay

As you may know, PowerPlay is currently broken beyond belief. That particular bug allows systems that **should** be exploited to be made into control systems. This is so unbelievably stupid, that I don't have the vocabulary to describe it properly, yet so far the only thing FDev has done is ... well, the phrase "naff all" springs to mind to be honest.

So - since they apparently have absolutely no interest in fixing bugs that break even the most basic rules of PowerPlay, I say we push PowerPlay to the breaking point. I want to know what happens when control systems become contested.

How would that work? Well, if ALD doesn't succeed in expanding into Bragur, there are a handful of exploited (but broken) systems within 15 light years of Gende (ALD control system) that can be expanded into.

Similarly there are at least two systems within 15 light years of San Guan, that can be expanded into. Felicia Winters has such systems, Hudson has such systems ... **EVERYBODY** has those systems.

So - instead of the usual fights to keep powers from expanding, I propose that we band together with them and have other powers expand into those systems, with the end result being that each successful expansion makes at least two control systems contested (because they're within 15 light years of another control system). In other words, Mahon doesn't expand into his broken systems but into another power's broken systems, and another power expands into our broken systems.

Yes - it'll be messy. But with a little bit of luck it'll actually      up the game mechanics to such an extent that the servers will be unable to get back up and running after the cycle tick.

Yes. What I am proposing is that we purposely try to crash the entire game by abusing the broken mechanics that FDev have allowed into the game through really lazy programming. Basically I want to burn down the village to save the villagers.

It will require a lot of coordination between powers, because we need to keep the organized groups from preventing the preparations and expansions into those systems, so it's obviously not something that can be done overnight.

Who's with me?
 
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This is a nuclear option, and in theory I agree with you.

But can ten people here speak for the hundreds who we will ruin Powerplay for?

Each power would have to be in agreement, and suspend everything they have worked for.

Would it be better to begin with a petition signed by everyone who plays Powerplay, and use this as a last resort?

EDIT: by petition, a fully paper based one sent to DBOBE himself and not something internet based.
 
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Maybe we should ask if, apart from shiny new cannons, the 2.1 update will be doing something for Powerplay. If nothing comes out, I'm with you.
 
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Declaration of Intent: Breaking PowerPlay


I don't see the point. It's just silly and negative.

FD already said that they are going to work on PP.
They will do it when they have the time.

I want a more engaging and generally better PP too.
I am still pledged, but I have not bothered with PP mechanics for a few months now.
I feel currently PP sucks the life out of players with the way merits decay for example and it also needs a more personal approach and a better integration with missions.

I have made many positive suggestions that might help to reach this goal.
To approach this as negative as you do is a mistake and not helpful at all.
It is a waste of time of players and devs alike.
 
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Or if you are just that fed up why not lead a co-ordinated effort where all the powers work together and portion out the galaxy so that they never need to fortify and never can be put in to turmoil. Then we can all sit back and smile.

That would be epic.

A week of tea parties and peace!
 
It will be interesting if/when the bug is ever fixed as most likely these "control" system would disappear overnight with a patch install, suddenly and radically changing the Power Play landscape. I say let them exploit and expand into them and suffer the sudden consequences when it gets fixed, which is hopefully sooner rather than later. Yeah, OK so I'm an optimist.

Its unfair to say Fdev has "...no interest in fixing PP bugs" after they just fixed several in the patch the other week.
 
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I decided a while ago that Powerplay didn't really match my playstyle, so I'll just be over here watching the fireworks if you pull this off... Don't mind me... :D

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Ben Hennessy

B
There is a bug investigation ongoing, created specifically based on the thread linked in the OP. It was created by QA-Donny, who posted in that same thread to let you know a few days ago. The investigation has been assigned to one of our developers.

I appreciate that you want faster answers, and assure you that if this was a simple fix we've have applied it already. PowerPlay is not being brushed aside, and we want to not only fix the current known issues but also introduce additional features in time. I reckon that attempting to crash the servers in the meantime may be a slight overreaction, however. :p

Feedback from the community when things go wrong is appreciated and considered, and we welcome bug reports as they give us additional information to work with on our side of things.

CMDR Sticks
 
There is a bug investigation ongoing, created specifically based on the thread linked in the OP. It was created by QA-Donny, who posted in that same thread to let you know a few days ago. The investigation has been assigned to one of our developers.

I appreciate that you want faster answers, and assure you that if this was a simple fix we've have applied it already. PowerPlay is not being brushed aside, and we want to not only fix the current known issues but also introduce additional features in time. I reckon that attempting to crash the servers in the meantime may be a slight overreaction, however. :p

Feedback from the community when things go wrong is appreciated and considered, and we welcome bug reports as they give us additional information to work with on our side of things.

CMDR Sticks

I appreciate the fact that this is being looked into, but these 'running repairs' are causing havoc while being fixed.

For example, the fact that players can earn merits preparing and expanding in glitched systems means they're literally wasting their own time by contributing to something that simply needs to be removed. Those merits going into those activities mean they aren't going into other activities where they could make a difference in the actual game.

Other bugs, like the missing CC income from control systems can mean the difference between turmoil and surplus, expansion and losing systems. These bugs are already having impacts on the game and I don't see them being retroactively fixed.

Many of these bugs have been known about for weeks if not months. They are still not fixed. And while we wait for running repairs the situation just continues to tank.

The fact that you guys have the heads of multiple large communities coming together in protest should be sending alarm bells all the way to the top. This needs to be fixed. Not a month from now. Not a week from now. It needed to be fixed weeks ago. It shouldn't be happening in the first place.

Get your act together before some of the most loyal, knowledgeable and dedicated players in Elite simply say 'screw it' and leave.
 
I reckon that attempting to crash the servers in the meantime may be a slight overreaction, however. :p

As the original bug report was filed back at the end of September, and an investigation started then, only to be archived into the wrong bug report archive, no, I don't think this is an over-reaction.

I don't think I'm on-board with this reaction, as it stands to damage ALD potentially more than other Powers, especially as there are already 3 Powers aiming "weaponized expansions" at us.

If the goal is to break the system so that it is impossible to recover without every Power collapsing to about 30 Control Systems? Then that is something I could get behind.

There is a bug investigation ongoing, created specifically based on the thread linked in the OP. It was created by QA-Donny, who posted in that same thread to let you know a few days ago. The investigation has been assigned to one of our developers.

This is great to hear, but frankly, I was hoping this long present bug had already been included in the updates to the Galaxy Map and BGS connectivity mentioned as part of 2.1.
 
As you may know, PowerPlay is currently broken beyond belief. That particular bug allows systems that **should** be exploited to be made into control systems. This is so unbelievably stupid, that I don't have the vocabulary to describe it properly, yet so far the only thing FDev has done is ... well, the phrase "naff all" springs to mind to be honest.

So - since they apparently have absolutely no interest in fixing bugs that break even the most basic rules of PowerPlay, I say we push PowerPlay to the breaking point. I want to know what happens when control systems become contested.

How would that work? Well, if ALD doesn't succeed in expanding into Bragur, there are a handful of exploited (but broken) systems within 15 light years of Gende (ALD control system) that can be expanded into.

Similarly there are at least two systems within 15 light years of San Guan, that can be expanded into. Felicia Winters has such systems, Hudson has such systems ... **EVERYBODY** has those systems.

So - instead of the usual fights to keep powers from expanding, I propose that we band together with them and have other powers expand into those systems, with the end result being that each successful expansion makes at least two control systems contested (because they're within 15 light years of another control system). In other words, Mahon doesn't expand into his broken systems but into another power's broken systems, and another power expands into our broken systems.

Yes - it'll be messy. But with a little bit of luck it'll actually up the game mechanics to such an extent that the servers will be unable to get back up and running after the cycle tick.

Yes. What I am proposing is that we purposely try to crash the entire game by abusing the broken mechanics that FDev have allowed into the game through really lazy programming. Basically I want to burn down the village to save the villagers.

It will require a lot of coordination between powers, because we need to keep the organized groups from preventing the preparations and expansions into those systems, so it's obviously not something that can be done overnight.

Who's with me?
1st reply said: 'This is the nuclear option' and it is.

I can really see your point and anger with the situation, but to wilfully break something to make a point, is just wrong and could be considered childish. Fifth Columnists are the bane of Power play and you are proposing that we all become, 5th columnists. As I have said, in another thread today: Those that really understand the power play mechanics, will take advantage of it's flaws. You really need to think about the rest of the players, before you have this scheme, put into place. As it is unfair to destroy their game. Some players, just do what they think is right, for there power, purely based on what they see is going on in the game, without input from other players, or forums etc.. It is their game and some are really dedicated to it and may not be aware of any issues with it. Your plan, would be unfair to them and could make them walk as well.

37 weeks is a long time to wait for something to be fixed and before anyone pops up and objects, most issues the OP has, were there in beta.

At the same time, most power players are just merit grinders and will use whatever means; pleases them, to gain those merits. With little or no thought, as to the effects on power play, as a whole.

Someone mentioned a petition? Will it have any weight or real influence? If so, I am in.

As I said, 37 weeks is a long time and to be told, at the bottom of the 1st page, that. ' The investigation has been assigned to one of our developers.', makes me one if one is enough, or is it being delegated to the right one?
 
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There is a bug investigation ongoing, created specifically based on the thread linked in the OP. It was created by QA-Donny, who posted in that same thread to let you know a few days ago. The investigation has been assigned to one of our developers.

I appreciate that you want faster answers, and assure you that if this was a simple fix we've have applied it already. PowerPlay is not being brushed aside, and we want to not only fix the current known issues but also introduce additional features in time. I reckon that attempting to crash the servers in the meantime may be a slight overreaction, however. :p

Feedback from the community when things go wrong is appreciated and considered, and we welcome bug reports as they give us additional information to work with on our side of things.

CMDR Sticks

Really guy?

An investigation has been going on for FIVE MONTHSand you appreciate that we want answers "faster?"

No, we would appreciate answers AT ALL.

How disconnected are you guys from powerplay????
 
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