Your Feature Request / Idea
While the game offers plenty of variety in terms of dinosaurs and park amenities, there is a lack of decorative and aesthetic customization options. This leads to even the most ambitious park designers feeling as if they are fighting against creative limitations rather than being encouraged by creative possibilities. The lack of decorative and aesthetic features mean parks across all islands end up feeling merely functional and often militantly uniform rather than refreshingly unique and idiosyncratic each time. This is only emphasized in challenge mode where you are limited to building on the same island meaning the parks relation to the map boarder, the views and aesthetics of the surrounding landscape will always be identical. A tool bar for decorative options would really help to make parks feel less empty and similar, more fulfilling and personal. Decorative options might include visual assets repurposed from buildings already in the game such as flower beds, benches, hand railings, mounted dino-fossils, fossil murals, skull displays, decorative archways like the ones over the park entrance and perhaps some map/information displays for guests. For more mysterious and off-grid aesthetics, one could decorate their parks with flood lights, ranger equipment and security cameras to add a sense of danger and secrecy to the park.
While the game offers plenty of variety in terms of dinosaurs and park amenities, there is a lack of decorative and aesthetic customization options. This leads to even the most ambitious park designers feeling as if they are fighting against creative limitations rather than being encouraged by creative possibilities. The lack of decorative and aesthetic features mean parks across all islands end up feeling merely functional and often militantly uniform rather than refreshingly unique and idiosyncratic each time. This is only emphasized in challenge mode where you are limited to building on the same island meaning the parks relation to the map boarder, the views and aesthetics of the surrounding landscape will always be identical. A tool bar for decorative options would really help to make parks feel less empty and similar, more fulfilling and personal. Decorative options might include visual assets repurposed from buildings already in the game such as flower beds, benches, hand railings, mounted dino-fossils, fossil murals, skull displays, decorative archways like the ones over the park entrance and perhaps some map/information displays for guests. For more mysterious and off-grid aesthetics, one could decorate their parks with flood lights, ranger equipment and security cameras to add a sense of danger and secrecy to the park.