Hello there:
I recently had fun with some friends making some duel in sidewinders...PvP.
I thought that i missed the feelings that small fighters like Eagle, Sidey and Viper gave, and i realized that those ships went ''abandoned'' from players for Vultures, Cobras and biggest ships like Phytons and FDL.
That said, i wonder why we shouldn't have missions, community goals or campaigns where only small ships (or maybe just a kind of ship) are allowed, balancing them and give back to little fighters their dedicated role .
I'd imagine some mission a la star wars, having a lot of fighters in a conflict zones with specific objectives (IE: take down some capital ship subsystem),or protect some convoy from factions attack until reinforcements arrives.
some mission that required wings etc.
I think that with the upcoming PowerPlay, thing will be better in that sense.
I recently had fun with some friends making some duel in sidewinders...PvP.
I thought that i missed the feelings that small fighters like Eagle, Sidey and Viper gave, and i realized that those ships went ''abandoned'' from players for Vultures, Cobras and biggest ships like Phytons and FDL.
That said, i wonder why we shouldn't have missions, community goals or campaigns where only small ships (or maybe just a kind of ship) are allowed, balancing them and give back to little fighters their dedicated role .
I'd imagine some mission a la star wars, having a lot of fighters in a conflict zones with specific objectives (IE: take down some capital ship subsystem),or protect some convoy from factions attack until reinforcements arrives.
some mission that required wings etc.
I think that with the upcoming PowerPlay, thing will be better in that sense.