Default cursor placement in the upper panel menus

There's a really annoying behavior with respect to the default cursor placement (ie. which button is selected by default) when it comes to the ship's upper panel, most particularly in the "social" tab.

Normally if you get eg. a team invite and navigate to it in that social tab, the accept button will be highlighted by default, so you can just quickly navigate to the invite line and press select in order to accept the team invite.

However, if you have previously chosen to reject some invite, such as for example a friend request, the cursor will now be on the cancel button by default!

This means that if you have just cancelled eg. a friend request, and then you navigate to a team invite and press select (by muscle memory because you have been doing it literally hundreds of times), you'll be rejecting the team invite instead!

For a fuel rat this is very bad, as accepting team invites as quickly as possible is a crucial part of almost every rescue, and rats do it hundreds if not thousands of times. (And, in many cases, it indeed has to be done as quickly as possible. If the client is running out of oxygen, it may be a question of mere seconds. In this situation accidentally rejecting a team invite would be extremely bad!)

I would attach some images here to visualize what I'm referring to, but alas, that would require some team invites. I assume this description should be enough.

The button that's highlighted by default shouldn't depend on what you have done before. It should behave in a consistent manner, always the same way. (In other words, when you get a team invite, it should be the accept button that's always highlighted by default.) One should be able to just go through the muscle-memorized motions of accepting a team invite, without the need to check if it's the accept button that's currently highlighted. (This especially since the color scheme used by the upper panel actually makes a bit ambiguous which button is highlighted!)
 
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