Hi,
I want to give my opinion on the defense battle, the AI is not very smart especially on the combined use of infantry and artillery during an attack, the artillery hits randomly on my positions while the mechanics of this game allows when an artillery unit hits a trench the infantry and machine gun can not shoot or then quite disparately on the advancing units. Not to mention the choice of targets, at times unweakened trenches will be targeted while other more weakened trenches will be little attacked.
Something nice would be that the AI would plan its attack as a consequence of the trenches and the range of the infantry controlled by the player, its artillery would hit the first lines so that the infantry progresses without too much difficulty of course keeping a percentage of missed hits to keep this historical aspect. This would add more challenges to the defenses, especially when at a numerical disadvantage with little supply. Because currently, the opposing infantry loses sometimes more than 90% of their troops before they reach my trenches. I just have to lay out my trenches on 3-4 levels by posting machine guns and sometimes mortars and I can inflict casualty ratios of 1 to 12-13 sometimes.
I want to give my opinion on the defense battle, the AI is not very smart especially on the combined use of infantry and artillery during an attack, the artillery hits randomly on my positions while the mechanics of this game allows when an artillery unit hits a trench the infantry and machine gun can not shoot or then quite disparately on the advancing units. Not to mention the choice of targets, at times unweakened trenches will be targeted while other more weakened trenches will be little attacked.
Something nice would be that the AI would plan its attack as a consequence of the trenches and the range of the infantry controlled by the player, its artillery would hit the first lines so that the infantry progresses without too much difficulty of course keeping a percentage of missed hits to keep this historical aspect. This would add more challenges to the defenses, especially when at a numerical disadvantage with little supply. Because currently, the opposing infantry loses sometimes more than 90% of their troops before they reach my trenches. I just have to lay out my trenches on 3-4 levels by posting machine guns and sometimes mortars and I can inflict casualty ratios of 1 to 12-13 sometimes.