Newcomer / Intro Degraded Emissions - Can't find Grid Resistors

I'm pretty new to the game. I've been playing for a few months now. I'm currently trying to get engineering done to my ship by using Felicity Farseer who requires "Grid Resistors" for the 1st update to FSD Boot Sequence. I've looked online and read that Grid Resistors are a "very common" manufactured material and can be found in Unidentified Signal Sources, Ship salvage (Military & authority ships), as well as Mission rewards. I've NEVER seen one as a mission reward and I've investigated DOZENS of Unidentified Signal Sources of all kinds - mostly Degraded Emissions and I've NEVER come across these. I thought they are supposed to be "very common". Can someone please give me some guidance to find these? I'm tired of scouring the galaxy looing for these. I've been all over and still no luck. Thanks!
 

Craith

Volunteer Moderator
They can be scooped up in conflict zones, just take some collector limpets with you and collect at the end, or even during the fight if you feel adventurous - if you are not into combat you could just stay in the conflict zone and have friends blow up the ships - don't choose a side, don't shoot anybody, nobody shoots you (except stray shots).

On your own and without combat they might be harder to find, but you can always trade a different material for them at a material trader (not the best rates though). The nearest trader for manufactured materials from Felicity is in Karka, Chandler Ring.

Just be aware that the "FSD Boot Sequence" does not increase the speed of the FSD charging up for a jump, it just increases the speed at which it comes back online turned off (manually, by power priorities, a reboot sequence or special effect from some engineered or powerplay missiles). It will give you a small boost in range though.
 
Try to find a War and see if a HGE will spawn you some Military Supercapacitors instead (might honestly be easier to find these). A single pickup will give you 3 MS, and even trading 1 of them down to grade 1 will give you dozens of resistors.

Alternatively, engineer your FSD for something way more useful, like Increased Range. I still don't understand the purpose of Faster Boot (why the hell would you ever turn your FSD off?).
 

Craith

Volunteer Moderator
...

Alternatively, engineer your FSD for something way more useful, like Increased Range. I still don't understand the purpose of Faster Boot (why the hell would you ever turn your FSD off?).

because you don't have the power to keep it online with hardpoints out, because your power plant had a malfunction or is at 0% integrity, your FSD malfunctioned due to damage or scrambling effect of a few weapons or you got hit with a grom-bomb or a similar modified missile. Or, like in my case, you want some extra jump range together with the lightweight special effect and no extra weight for a fast ship.
 
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