So, I am definitely looking to buy one of these beauties over the quite ugly FDL.
I would like to equip it for PvP but so when I can't find anyone, some PvE too. Could I get and Idea of how many credits I will need before I can properly insure/outfit this? And another thought, how does this thing compare to the ASP for exploring? Any decent load outs for an explorer python? And how long assuming I play for casually about 7-10 hours a week and only on weekends Exploring and doing combat (I almost never trade but keep a type 6 around just in case) to get the python and fully upgrade it?
Currently, I have about 18 mil into my Exploration fitted ASP, maybe 22 mil into my beloved vulture, and almost 7 mil credits?
Currently I am out on an exploration trip across 1-2k light years scanning anything that is marked as "unexplored" so I expect to make a few mil off of that, but mostly just enjoying the view. So is it worth it to eventually sell my ASP and Vulture for the python? (I will keep my Viper because of nostalgia and my Type 6 for the odd trade run). I would only be willing to sell both my Vulture and ASP if it meant that I could do both exploration at least equal to the ASP and Combat better than the vulture, especially in PvP and I could switch between a combat load out and an exploration load out simply and (hopefully) cheaply while still getting a decent performance in PvP capability and jump range.
I apologize for the very long and poorly written post, but I am in a hurry and am also very excited for the Python-CMDR Kbear
Okokok. Firstly you need at least 75/80mil costs to get a trading Python + some for insurance.
You need at least 100mil for a combat, I've never made an exploring Python but I'd expect somewhere in between at 90mil.
Use the Ed shipyard or one of the other outfitting programs (link below)
Maybe is the answer to selling your other ships.. The maximum you can spend on a Python is about 340mil, without armour its about 200mil. ASP will always beat Python for exploration, view is much better too.
Python does heavy combat better than Vulture but isn't as manoeuvrable so you may miss throwing your ship around as much, its design is like a heavy tank thats fairly slow to move around but packs a punch whereas the Vulture is more a light tank style design thats fast and manoeuvrable yet still has some firepower..
Check the 1.3 update logs, selling modules may* cost 10% of the module cost, the same as when you sell ships currently. That makes it expensive to swap a combat build to anything else.
*Possibly not due to a few dev comments but its 50/50 at the moment
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
http://www.edshipyard.com/#/L=705,4...,32B69Y7_6QB69Y8I,7UI7k47k450U9tQ07205U05U2UI
My end game Python for all PVE occasions, only change I would make going to PVP is to swap the heat sink launcher and kill warrant scanner for shield boosters.
If I went trading It'd go totally different but I don't have a build handy for that...
My recommendations: Keep the ASP in a 100% exploration loadout, keep the Vulture in a 100% combat loadout and buy the Python for trading. When you get the cash upgrade the Python for combat/exploration and you can then decide if you want to keep/sell the Vulture/ASP for your next purchase.
It keeps your options open and means you have good fallback ships should the worst happen.
Edit: I have flown this build minus the armour and it totally rocks for PVE and with the fuel scoop it can shift about the galaxy map quite well too.