I'm back into the game after a little break, and as much as I enjoy the improvements that have been made so far, there are still a few things that I would really like adressed.
I know there have been a few posts about this in the past, but since one of them has never been adressed and the other was stuck in the middle ground, I am hoping for some intel about this, and maybe bring it to attention again.
1. Deleting multiple path extras (benches, donation boxes, bins, etc) is an absolute and litteral pain.
The issue:
In situations where one wishes to rebuild a section of a zoo, it's pretty easy for most of the items except for the path extras. They ignore the multi-select tool, and they don't get deleted along with the path they are linked to either. One has to click on every single one of the items to delete it. Not only is it unnecessarily time-consuming, it can also be physically painful to those of us with repetitive strain injuries. They can also be hard to spot in the case of elevated pathways (little floaty boxes).
Ideas that could help:
Ideally, I'd love for both of these options to work. The multi-selection to remove things when minor changes are made to a viewing area (for instance), and the "things get removed with their path" for whenever big changes occur.
2. I know this was added for all the other modes, but is multi-selecting animals from our trade center ever coming to franchise? It would be very, very helpful to be able to select them and move them all in together...
I know there have been a few posts about this in the past, but since one of them has never been adressed and the other was stuck in the middle ground, I am hoping for some intel about this, and maybe bring it to attention again.
1. Deleting multiple path extras (benches, donation boxes, bins, etc) is an absolute and litteral pain.
The issue:
In situations where one wishes to rebuild a section of a zoo, it's pretty easy for most of the items except for the path extras. They ignore the multi-select tool, and they don't get deleted along with the path they are linked to either. One has to click on every single one of the items to delete it. Not only is it unnecessarily time-consuming, it can also be physically painful to those of us with repetitive strain injuries. They can also be hard to spot in the case of elevated pathways (little floaty boxes).
Ideas that could help:
- The objects in question could either be selectable via the selection rectangle.
- The objects (since they snap to a path when placed) could be deleted along with their path when said path is removed. Since most of the "I have to remove the items manually" is usually a consequence of wishing to make changes to pathways, this would be a nice feature and would spare us all the cleanup involved when we decide we want to change our Zoo's pathways.
Ideally, I'd love for both of these options to work. The multi-selection to remove things when minor changes are made to a viewing area (for instance), and the "things get removed with their path" for whenever big changes occur.
2. I know this was added for all the other modes, but is multi-selecting animals from our trade center ever coming to franchise? It would be very, very helpful to be able to select them and move them all in together...