Community Event / Creation DemiGuard Mission Network

Hello everyone!

I'm currently working on a 3'rd party system used request and take on various player based missions.

In short, the system allows a player to post a missionrequest into the system adding various filtering parameters.
Players may then take on the missions if they fit withing the filtering limits set by the requester.
The system uses both web and windows client to access the missions, but the API used wil eventually be open for other developers access.

Right now this is in development stage but I will soon be needing a chunk of testers to try out the system.

The stage 1 Alpha of the system will need both Traders/Miners and Fighters in order to test both requesting and assigning sides of the software.

If you support this project let me know, since this will help motivating me to push the project forward, (yes I'm a very lonely space coder working on this alone)
If you want to take part in the testing of this software in the future, let me know and I will add you in the stack from where I select my testers for each stage.
 
UDATE
The Network system is updated with new parameters allowing users to post help requests with mission they feel are to hard to complete on their own.

Below is an early Alpha image of the mission handlers Client

mission_list_Alpha_0_1_13.jpg
 
Currently working on the server side that will handle mission storage and authentication, so for the upcoming week the will only be non cosmetic changes. Once that is sorted I can return to the client.
Along with this the web interface for missions will be implemented as well.
Though I'm not a designer so both the site and the client will be limited in the sense of graphical wow factor until the last stretch.
 
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