AI difficulty, Engineer RNG randomness, material scarcity aside....
We DESPERATELY need a way to store cargo required for engineer updates. I know it's planned in the pipeline, but can we vocally agree this needs to be a priority for Frontier now (as well as the 3 massively debated topics above)
I've just done some missions hoping to get certain materials from the mission givers and/or the signal sources involved. Got a few common ones, and also some cargo rewards that I'm not sure what I can do with yet until I progress further with the engineers. SO do I carry these round for weeks/months until I CAN use them? No, because every AI pilot this side of Beagles Point will be harassing me from now till Tuesday. I've jumped through the hoops to get these materials, and now I need to dump them and jump the hoops at a later data after all the other materials and reputation is in line.
Introducing looting and crafting without any permanent storage is an oversight in my eye. Being able to switch cargo between ships is a start, but that's already locked me in my Anaconda because my combat ships didn't have cargo racks installed, so I didn't switch as I didn't want to lose the cargo. So instead I got blown up and lost the cargo anyway and introduced to a 11 million rebuy screen. And with the aggressive AI interdiction's and hounding, carrying cargo anywhere for a prolonged period of time is virtually impossible.
What say you?
We DESPERATELY need a way to store cargo required for engineer updates. I know it's planned in the pipeline, but can we vocally agree this needs to be a priority for Frontier now (as well as the 3 massively debated topics above)
I've just done some missions hoping to get certain materials from the mission givers and/or the signal sources involved. Got a few common ones, and also some cargo rewards that I'm not sure what I can do with yet until I progress further with the engineers. SO do I carry these round for weeks/months until I CAN use them? No, because every AI pilot this side of Beagles Point will be harassing me from now till Tuesday. I've jumped through the hoops to get these materials, and now I need to dump them and jump the hoops at a later data after all the other materials and reputation is in line.
Introducing looting and crafting without any permanent storage is an oversight in my eye. Being able to switch cargo between ships is a start, but that's already locked me in my Anaconda because my combat ships didn't have cargo racks installed, so I didn't switch as I didn't want to lose the cargo. So instead I got blown up and lost the cargo anyway and introduced to a 11 million rebuy screen. And with the aggressive AI interdiction's and hounding, carrying cargo anywhere for a prolonged period of time is virtually impossible.
What say you?