How many times has a Commander finished their business at a planetary outpost, selected their next destination, and proceeded to launch, only to find that the star is on the other side of the planet?
When this happens, the Commander has to go back to the right pane, select the local destination and use super cruise to launch before switching back to their original destination after it becomes visible.
It'd be really convenient for Commanders, and hopefully not too onerous on FDev, if players got a "Destination target obscured" message when they select a target destination that is actually on the other side of the planet. Then they will know to select a local body in the system and jump to Supercruise.
It's a tiny thing, and probably not the biggest of priorities, but I'm sure other Commanders have also found this annoying.
o7 and thanks for all the great work!
When this happens, the Commander has to go back to the right pane, select the local destination and use super cruise to launch before switching back to their original destination after it becomes visible.
It'd be really convenient for Commanders, and hopefully not too onerous on FDev, if players got a "Destination target obscured" message when they select a target destination that is actually on the other side of the planet. Then they will know to select a local body in the system and jump to Supercruise.
It's a tiny thing, and probably not the biggest of priorities, but I'm sure other Commanders have also found this annoying.
o7 and thanks for all the great work!